An ongoing comedy adventure played out as a unique role-playing game set in a Steampunk universe.
The witch aboard the JC-17 bomber continues working her way through the crew, this time setting her mystical temptations on the ball turret gunner, Randal Doe.
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It seems like nothing can go right for Corporal Roy “The Stick” Wilson. His squad mates won't listen, and as a sniper zeroes in on their position, Roy's mettle is tested.
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The imperial witch, Adrienne Boothe approaches a very angry and frustrated Bradford Jackson with an offer he may not be able to refuse.
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Aurora finds that her squad is composed of two MACS troopers who just do not care.
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Promoted This Week: “Role vs. Roll” (S…
As the “Glass Witch” launches for home, Kevin Omura must face the consequences of following the orders of his captain and master.
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The Imperial party is split with some using MACS to raze the town and the others going below to sweep the tunnels.
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GET MY…
As the Confederate bomber crew prepare to leave Texas territory, the crew begins to notice repairs have been miraculously made throughout the plane.
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Captain Jameson Mayfield arrives at the captured Fort Clearbrook to review his troops, and set the stage for the next Imperial advancement.
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The crew of the Glass Witch discovers the identity of the witch they were sent to bring back. Meanwhile, Jacob Francis Kelly closes in on his Clockwork Carpenter quarry.
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Aurora “Apate” Clayfield finds herself cornered in the Glass & Christian GC90 witch facility as an old specter returns.
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P…
The Imperials begin clearing out Fort Clearbrook, and getting everything polished and shiny for the return of Captain Mayfield.
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As the crew of the Glass Witch closes in on their quarry, Jacob Francis Kelly discovers that the Clockwork Carpenters sent him back through time.
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We look back at the time Aurora “Apate” Clayfield left the base with a Glass & Christian worker, only to find something extremely strange at the GC90 facility.
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The 102nd breaches the wall of Fort Clearbrook, but now the MACS must face off against a sniper with a rifle powerful enough to pierce armor.
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As the crew of the Glass Witch touches down in Texas, they discover a horrific mystery. Meanwhile, Jacob Francis Kelly is whisked away by the Clockwork Carpenters who drafted him to assassinate one …
The Imperial MACS march on the town of Clearbrook, making their way to the fort at the heart of the town.
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Promoted This W…
As Bomber 13 crosses into Texas territory, engines droning low just above the tree line, Frank is made an offer he cannot refuse.
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The Imperials waste no more time getting into the air, and on their way to an actual assault. .
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Promoted This Week: “Role…
The friendly wave from the Texas Air Force soon becomes the first move in the Texas-Confederation War. Meanwhile, the Clockwork Carpenters have a surprise for Frank.
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The new line officer assigned to Captain Mayfield's MACS squadron seems rather friendly for a cogman. After gunning down two men for committing race crimes, he declares that he wants to meet each per…