A D&D podcast brought to you by a group of story-loving, lore-crafting, longtime friends that enjoys defying tropes and sowing a little laughter and chaos along the way. Join us every week as we explore new, original worlds and spin our own takes on the realms you've known for so long. Follow along and laugh with us as we craft tales, adventure into the unknown, and weave our own patch into the rich and expansive tapestry that is Dungeons & Dragons.
The crew improve their social links. Finch is called on to answer some very important questions about zombie ants. Eo and Wilhelm form a partnership for Ghost Science. Zellias tries to reassure Galva…
The fight for Aposa reaches its stunning climax.
Rewinding from the ending of last session for a bit, the crew spend the remainder of their return journey to Doth preparing for the fight ahead. On the way to the Brazen Spire in Aposa, MUUT shares a…
Our intrepid heroes may have escaped from the Adamantine Authority, but they're not out of problems to deal with, yet! Follow along as MUUT develops an existential crisis which none of the crew are q…
Having failed to check for the big obvious trap, the crew must fight for their lives before making a daring escape from the ancient ruin. However, that's only the first of multiple problems they have…
The crew has arrived at their destination and begin their slow, careless descent into the depths of an ancient Giantkin ruin. It's time for this fledgling party's first dungeon crawl!
After two amazing meals prepared by their new best friend, Darius the Stout, the crew continue on their quest for information regarding the lost planet Creon.
After Zellias goes on a drunken shopping spree in Vokka, the crew make their way to the city of Aposa. There they have to deal with aggressive missionaries, and find refuge in a bar named Liquid Cour…
The crew make landfall in the city of Vokka on the planet Doth. While there, they encounter a rich old bastard, start a bar fight, and meet an imposing tiefling. Y'know, Pirate stuff!
Head Warden Taurok's got some parting words for Captain Zellias and his makeshift crew before they try and escape. Specifically: Over his dead body.
The plan to break out of Event Horizons starts here! Will the heroes succeed? Let's hope so, or this will be a really short campaign!
A legendary rogue has been brought into the prison, and all the inmates are abuzz.
A short introduction to introduce this crew of five friends and their characters for the D&D sessions to come.