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The Sausage Factory - Podcast

The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games.



It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to.



The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.

Leisure Hobbies Games Video Games
Update frequency
every 6 days
Average duration
56 minutes
Episodes
500
Years Active
2013 - 2024
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The Sausage Factory: 420 – Secrets of Soil by Henry Driver

The Sausage Factory: 420 – Secrets of Soil by Henry Driver

Chris chats to Henry Driver about the design and development of their educational adventure game, Secrets of Soil.
00:59:49  |   Fri 23 Dec 2022
The Sausage Factory: 419 – Beacon Pines by Hiding Spot Games

The Sausage Factory: 419 – Beacon Pines by Hiding Spot Games

Chris chats to Matt Mayer and Brent Calhoun of Hiding Spot Games about the design and development of their story branching narrative driven adventure game, Beacon Pines.
01:13:32  |   Fri 16 Dec 2022
The Sausage Factory: 418 – You Suck at Parking by Happy Volcano

The Sausage Factory: 418 – You Suck at Parking by Happy Volcano

Chris chats to Jeroen Janssen of Happy Volcano about the design and development of their dexterity based puzzle game, You Suck at Parking.
00:54:37  |   Fri 09 Dec 2022
The Sausage Factory: 417 – Sunday Gold by BKOM Studios

The Sausage Factory: 417 – Sunday Gold by BKOM Studios

Chris chats to  Félix Blanchette-Lamarche of BKOM Studios about the design and development of their point and click turn based strategy smash up, Sunday Gold.
00:47:26  |   Fri 02 Dec 2022
The Sausage Factory: 416 – Haiku, the Robot by Mister Morris Games

The Sausage Factory: 416 – Haiku, the Robot by Mister Morris Games

Chris chats to Jordan Morris of Mister Morris Games about the design and development of their turn action adventure game, Haiku, the Robot.
00:56:19  |   Fri 25 Nov 2022
The Sausage Factory: 415 – Kaiju Wars by Foolish Mortals

The Sausage Factory: 415 – Kaiju Wars by Foolish Mortals

Chris chats to Michael Long of Foolish Mortals about the design and development of their turn based strategy game, Kaiju Wars.
00:53:47  |   Fri 18 Nov 2022
The Sausage Factory: 414 – Rogue Aces VR by Infinite State Games

The Sausage Factory: 414 – Rogue Aces VR by Infinite State Games

Chris chats to return guest Mike Daw of Infinite State Games about the design and development of their VR take on Rogue Aces arcade shoot’em up.
01:01:24  |   Fri 11 Nov 2022
The Sausage Factory: 413 – XEL by Tiny Roar

The Sausage Factory: 413 – XEL by Tiny Roar

Chris chats to  Maurice Alain of Tiny Roar about the design and development of their 3rd person puzzle action adventure game XEL.
01:05:02  |   Fri 04 Nov 2022
The Sausage Factory: 412 – Golfie by Triheart Studio

The Sausage Factory: 412 – Golfie by Triheart Studio

Chris chats to Sandra Fagerli and Jacob Lynggard Olsen of Triheart Studio, about the design and development of their mini golf puzzle game, Golfie, which is published by The Yogscast.
00:55:28  |   Fri 28 Oct 2022
The Sausage Factory: 411 – Neodori Forever by Strobetano

The Sausage Factory: 411 – Neodori Forever by Strobetano

Chris chats to Roberto Bendinelli of Strobetano, about the design and development of their puzzle driving game, Neodori Forever, which is published by Crescent Moon Games
00:59:30  |   Fri 21 Oct 2022
The Sausage Factory: 410 – OGRE by Auroch Digital

The Sausage Factory: 410 – OGRE by Auroch Digital

Chris chats with Tomas Rawlings of Auroch Digital about the design and development of their digital transformation of the tactical board game,  OGRE.
01:00:23  |   Fri 14 Oct 2022
The Sausage Factory: 409 – Bezier by Niine Games

The Sausage Factory: 409 – Bezier by Niine Games

Chris chats to Philip Bak of Niine Games, about the design and development of their arcade twin stick shooter, Bezier.
01:42:12  |   Fri 07 Oct 2022
The Sausage Factory: 408 – Gibbon: Beyond the Trees by Broken Rules

The Sausage Factory: 408 – Gibbon: Beyond the Trees by Broken Rules

Chris chats to Felix Bohatsch of Broken Rules about the design and development of their infinite runner adventure game, Gibbon: Beyond the Trees.
01:14:29  |   Fri 30 Sep 2022
The Sausage Factory: 407 – Spirit Hunters: Infinite Horde by Creature Cauldron

The Sausage Factory: 407 – Spirit Hunters: Infinite Horde by Creature Cauldron

Chris chats to Nathan Buckley, Peet Cooper, and Anthony Enright of Creature Cauldron about the design and development of their action rogue lite, Spirit Hunters: Infinite Horde
01:07:29  |   Fri 23 Sep 2022
The Sausage Factory: 406 – TEN – Ten Rooms, Ten Seconds by The Bworg

The Sausage Factory: 406 – TEN – Ten Rooms, Ten Seconds by The Bworg

Chris chats to Paris Joachim-Farrow of The Bworg about the design and development of their puzzle platformer, TEN - Ten Rooms, Ten Seconds
00:55:25  |   Fri 16 Sep 2022
The Sausage Factory: 405 – Versus Evil

The Sausage Factory: 405 – Versus Evil

Chris chats to David Hulegaard of Versus Evil and about the trials and tribulations of being a publisher for games created by small teams of people, i.e. indies.
01:03:35  |   Fri 09 Sep 2022
The Sausage Factory: 404 -The Hand of Merlin by Room-C Games

The Sausage Factory: 404 -The Hand of Merlin by Room-C Games

Chris chats to Robert Sajko of Room C Games and about the design and development of their turn based tactical RPG roguelike, The Hand of Merlin.
01:01:10  |   Fri 02 Sep 2022
The Sausage Factory: 403 – Elias 4 by Elias Software

The Sausage Factory: 403 – Elias 4 by Elias Software

Chris chats to Kristofer Eng of Elias Software about the design and development of their dynamic music creation middleware application, Elias 4.
00:50:08  |   Fri 26 Aug 2022
The Sausage Factory: 402 – Card Shark by Nerial

The Sausage Factory: 402 – Card Shark by Nerial

Chris chats to Arnaud de Bock and Nicolai Troshinsky of Nerial about the design and development of their sleight of hand action adventure game, Card Shark.
01:02:41  |   Fri 19 Aug 2022
The Sausage Factory: 401 – Source of Madness by Carry Castle

The Sausage Factory: 401 – Source of Madness by Carry Castle

Chris chats to  Per Fornander of Carry Castle about the design and development of their action adventure roguelike, The Source of Madness
00:49:46  |   Fri 12 Aug 2022
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