The Quest Company is a group of storytellers playing through our own homebrewed adventures on this live-play RPG podcast! We started out with the “Main Quest,” our ongoing Dungeons & Dragons fifth edition campaign. We now have a flourishing menagerie of “Side Quests” where we bring in guest artists from the Nashville theatre community, try out other exciting game systems, and get to make more fun and unique stories together. Join The Quest Company today!
Previously: The gang had a fun and pleasant time hanging out at The Daisy... until they didn't. Zara continued her personal food tour with more pretzels. Frank and Dawson got blackout drunk. Tabitha …
Previously: The gang made their way to Brownwater, and the second half of the trip was fairly uneventful (ya know, except for the cat person and the walking tree). Zara went down on some "pizza." Roa…
In Part 4, The Gamblers all went to bed - most of them in the Rusty Beaver, and one of them in jail. But none of them went to bed together. Now that morning has risen and everyone is at least mostly …
Previously: The gang met back up with Balasar and Oreo-Cavalia (who was VERY healed, for the record). Tabitha gave Robbie a cryptic message to deliver. Zara repented. Corin opened up a little about h…
In Part 3, The Gamblers worked on their respective plans, whether those plans were for killing the king or for getting each other into bed. Now with one member of the party flying solo while everyone…
Previously: The gang made their way out of the Goblin cave, this time at a much more leisurely pace. A little more leisurely than Corin would have liked. Zara got her sight back. Tabitha got up close…
Previously: The gang completed their rescue mission, getting back their blind friend and disposing of the remaining Goblins. Zara made a new friend. Tabitha shot that new friend in the foot. Roarke g…
In Part 2, The Gamblers made it out of the Darkdew Forest alive and arrived in Castleton. New friends were made, plans began to form, and hair was shaved in a dramatic fashion. Now that that's taken …
Previously: Zara was blinded and captured by Goblins, and the rest of the gang (almost) immediately went to track her down. In the cave, they realized how effective Corin is as a meat shield. Frank m…
Look back on the wreckage of history.
See it pile up to the rim of the sky.
Steel yourself for the violence yet to come.
If only you could turn to face the future.
If only you knew then what you know…
Previously: On the way to their first stop in Brown Water, the gang was ambushed by Goblins! Corin was thrilled to finally use his big sword again. Tabitha had her own personal rodeo. Roarke got tram…
Oh, my love is a tower, ramparts reaching for the sun.
Oh, my love is a river, pouring forth to enfold you.
Oh, my love is a canyon, plunging down, without end.
And soon you will feel my love.
And so…
Welcome back to our Main Quest - Make sure to listen through to the end of the episode for a special announcement!
Previously: Morning came, and our adventurers finally made their way out of Crestpor…
Igne Natura Renovatur Integra.
In this episode: Day Tripper. Guardians. Sparks.
Game Master: Joseph Leitess / Colt Booth: Andrew Johnson / Wendell Akers: Jonah M. Jackson
Music:
Tabletopaudio.com – “…
In Part 1, The Gamblers set off for Willowwind's capitol city of Castleton by way of the ominously-named Darkdew Forest. After an unexpected battle with a pack of werewolves, a couple members of the …
And the King said unto her, “Be not afraid: for what sawest thou?”
And the woman said unto Saul, “I saw gods ascending out of the earth.”
In this episode: Parka. Hermes. Alpha.
Game Master: Joseph Le…
The newest Side Quest from your friends at The Quest Company - a mini adventure focusing on content from Xanathar's Guide to Everything!
A Mastermind, a Cavalier, a Samurai, a Hexblade, and the Most …
Finally. They're coming.
All the children. Hungry children.
Under Forest's skin. Bruising. Purpling.
Lapping at life with jaws and suckers and proboscises.
Longing for the real prize. Waiting for t…
All I need is the air that I breathe,
And to love you.
Peace came upon me and it leaves me weak,
So sleep, silent angel, go to sleep.
In this episode: Hilltop Logging Company. Quadrant G. BJ.
Game Ma…
The porch light is a beacon. Salvation. Bulwark. Gloom-proof.
You turn on the lights. Sanctuary. Barricado. New footing.
On the periphery, though, the shadows deepen. And now you’re blind to the shap…