A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.
We've all played some clunkers in our time, but what what are the roots of a bad game's troubles? Could it be the person at the end of the controller? Could we be doing it wrong? Today, Jorge and …
The Mass Effect 3 fervor remains in full swing, and while many are already growing tired of the backlash against Bioware, it would be a missed opportunity to not discuss ramifications of player-drive…
How do video games handle religion and spirituality? It's a question that's been inspiring a fair amount of buzz. It's a big topic, so we decided to add a third seat on this week's show. Jorge and I…
At long last, the much awaited Journey from thatgamecompany is available on PSN. Jenova Chen's discussion of his own creations always seem so lofty, can his team deliver what Scott and I have so eage…
The yearly Game Developers Conference has come and gone, and while Scott and I sadly missed the event proper, we did keep our hear to the ground. This week on the podcast, we discuss some highlights …
Turn down the lights and turn up the Marvin Gaye: this week, it's all about sex. Inspired by Rich Stanton's recent article on the subject of sex in video games, we take a look at the more amorous si…
We finally did it: we played Gears of War: The Board Game!" Last year, Jorge and I discussed the game in a podcast about the general relationship between board games and video games. Being fans of …
Are you a "Gamer" and proud of it? Some actually shy away from the term or want to abandon it entirely. The name "gamer" evokes images of basement-dwellers and incredibly long sessions of World of Wa…
Every week, it seems like there is some sort of mini-controversy happening. Whether it is outrage over a shady DLC scheme or frustration over a classic series' new artistic direction, there is never…
This week's podcast is brought to you by...you! We solicited questions from readers and listeners and received a great batch of topics. We touch upon a huge variety of issues, including region lock…
We may say we are all part of a large gaming community, but some groups of players may be living in a walled off city, isolated from the popular discussion of games. World of Warcraft may have millio…
We have consulted the Mayan calendar, had a chat with John Cusack, and returned with our prediction on games, habits, and hardware for the coming year. This time we take a scatter shot approach, goin…
It's that time of the year again, folks: time to pick our game of the year! Jorge and I could never pick just one (or could we...?), so we each pick three of our favorite games from 2011 and talk ab…
Normally I try to think about high school as little as possible. But recently Kirk Hamilton of Kotaku asked us all to revisit our bygone days and think about high school as an interesting setting for…
Long before the advent of Achievement Points, players have chased after goals. But are all tasks created equal, or are some more important than others? This week, inspired by Wired's two articles o…
No matter how many hours Scott and I spend playing, analyzing, and writing about games, there are still so many sub-cultures to which we remain largely ignorant. Competitive gaming, particular around…
Admit it: You didn't think we would do it, did you? You thought all our talk of investigating Facebook games was brought on by too much turkey and an overabundance of holiday spirit. Today, Jorge a…