A gold extra podcast about game design, innovative theatre, digital storytelling and new forms of narration.
"The Art Wire" is created and produced by gold extra.
www.goldextra.com
Have you ever wondered where all the things you have lost in your life end up? Dime Gjorgjievski created a whole VR experience based on this very question. In this episode, he talks with Sophia about…
In this episode, gold extra´s Reinhold Bidner talks with Boris Labbé, a multiple award-winning French animator, director, and media artist. This conversation was recorded in mid-June 2025 during the …
In this episode, host Evgeni Pozankov talks with Aleksandra Jarosz, the lead designer of Fantastic Annihilation, a subversive and intense “action-clicker” game made for Briefs 2024: Death. Developed …
In this episode of ArtWire, host Evgeni Pozankov interviews Eva and Andrea of Studio Lichene, the creative duo behind Death to Venice, a visually rich Twine game developed for Briefs 2024: Death.
Stud…
In this episode of ArtWire, the Gold Extra podcast, host Evgeni Puzankov speaks with Soph Podestá, the developer behind A Pearl on the Road, a narrative-driven driving simulator created for the Brief…
Note:
This episode includes discussions of explicit sexuality, adult themes, and violence in the context of art and creative projects. We explore unconventional materials and themes, which may be sen…
In this special episode of The Art Wire, we delve into the unsettling parallels between Russia’s media transformation under Putin and concerning trends in the U.S. Drawing from my research in digital…
This episode somewhat an AIxperiment:
Picture this: I’m at "Fantoche", this funky animation festival over in Switzerland. Not so random this time, because both Leonard Mülner from the Total Refusal…
What is an Artifical Musem? What is Artivism? What does all of this have to do with Augmented Reality?
In this 90-minute episode you can dive deep into the world of augmented reality, art and activi…
Augmented Reality - technology or philosophy?
Sophia Reiterer and Irina Paraschivoiu chat about Augmented Reality as a philosophy and as a tool for games and everyday life. Besides many other topics…
Was steht bei der Entwicklung eines Spiels am Anfang des Prozesses - die Technologie oder die Idee? Wie verändert die Technologie die Ideen und beeinflussen umgekehrt die Ideen auch die Technologien?…
DE:
Diese Podcastfolge wurde im Rahmen des Forschungsprojekts "AR Communities" produziert. Host dieser Folge ist Sophia, Projektmitarbeiterin bei AR Communities. Ausnahmsweise wird in dieser Folge vo…
In this Episode gold extra's Reinhold Bidner and Tobias Hammerle discuss about the mystical creature Artificial Intelligence. Will it suck all life out of human artists, before it takes over the pett…
In this sixth episode on the micro publishing series Briefs Damien Crawford tells us how capitalism became the blight of the land in his creation Have-Nots Unforgiving, why gambling is at the center …
In this fifth episode on the micro publishing series Briefs Joshua Hollendonner tells us all about the unholy platformer kerfufle titled Mosa Lina, the art of teaching and the not too trivial task to…
In this fourth episode on the micro publishing series Briefs Marta Fijak tells us all about Buildingo, her sinister take on the city building genre: Grab a hammer and ... follow instructions? Yes. Yo…
In this third episode on the micro publishing series Briefs Max & Alex Robbins give us an insight into their painful typing game Mondays and how they went about creating this wildly successful corpor…
In this second episode on the micro publishing series Briefs (ETA 6th of July 2022) the game developer and artist in exile Evgeni Puzankov explains us why he made a game about dating a duck assassin …
In this first episode on the micro publishing series Briefs (ETA 6th of July 2022) the narrative designer and translator Eva Jucci talks about her creation, the art of text based labyrinths and, of c…
gold extra's Charlie Zechenter talks to Aleksandra Jarosz about game development and -psychology.
Aleksandra Jarosz is a Polish game designer and researcher. She speaks about her personal gaming hist…