The Arcology Podcast - A Shadowrun Community Podcast
In which we sit down with Adam, creator of Chummer 5 character creation software for Shadowrun 5th edition. We also have a new Extraterritoriality segment and a special announcement!
In which the team meets up at the Big Rhino to hear King James's job offer.
In which Vox and Mr. Johnson discuss the role of knowledge skills in Shadowrun. Plus, new listener questions and a new story!
In which the team continues their search for the dwarf with the briefcase full of Jazz.
In which Vox and Mr. Johnson discuss the why, what, and how of metaplanar quests. Plus a new listener story!
In which we get a glimpse into Kenji's and Maverick's family lives before business calls them back into the Barrens.
In which Vox and Mr. Johnson talk character optimization with Maverick from the Arcology Actual Play podcast. Also included: a new listener story!
In which the team tries to wrap up the previous job and, in the process of selling paydata, ends up in a showdown at the pawn shop.
In which Vox and Mr. Johnson talk about the Shadowrun collectible card game, Crossfire. Also included: a new and extra-long Critter Corner. You may feel more at ease with a can of Raid nearby.
In which the team, unable to rely on the con, introduces security forces to Startled and Surprised.
In which the team uses their collective Con skill, specialized in Technobabble, to get in unnoticed.
In which Vox and Mr. Johnson answer more of your questions and wrap up Run & Gun: called shots, martial arts, new uses for Edge, and demolitions!
In which the team makes plans to plumb the depths of a megacorp in search of data.
In which Vox and Mr. Johnson recount their Origins 2014 experience and present you with a new Storytime. Run & Gun coverage continues next week.
In which the team spends a little down time and we get the opportunity to know a little more about them.
In which the team gets the call, goes to the meet, and gets the opportunity to earn some hazard pay.
In which Vox and Mr. Johnson talk Shadowrun Missions and upcoming conventions with Good Ray Rigel, Lead RPGs Agent of the Catalyst Demo Team.
In which the team simply awaits a phone call, then intervenes in gang warfare on behalf of their hosts.
In which Mr. Johnson and Vox discuss the combat maneuvers introduced in Run & Gun. Also included is a new segment, Extraterritoriality, which covers house rules.
In which we are introduced to the Runners and they are introduced to their first job.