An RPG actual play podcast, specialising in Call of Cthulhu and other horror games.
Dice-driven cosmic horrors provided by Dominic Allen, Joseph Chance, Danann McAleer and Dan Wheeler.
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Web: www.apocalypseplayers.com
In which a descent is made and the spore count rises…
A Call of Cthulhu Scenario by Gary Pilkington (Grenadier Models and Chaosium), adapted for 7th Edition Call of Cthulhu by Joseph Chance. Episod…
In which our investigators, accompanied by their loyal canine companion, gain their first impressions of the Carstairs vacation home and its curious environs.
A Call of Cthulhu Scenario by Gary Pil…
In which the last outpost of Mattawamkeag presents a mysterious appearance and, despite nerves and hesitations, our investigators head into the deep woods.
A Call of Cthulhu Scenario by Gary Pilkin…
In which our Investigators leave no stone unturned in the city of Bangor and, on departure, the storm breaks, letting the petrichor reveal what it must.
A Call of Cthulhu Scenario by Gary Pilkingto…
In which a visit is paid to the Green Acres Sanatorium and the investigators follow their instincts, for better or worse.
A Call of Cthulhu Scenario by Gary Pilkington (Grenadier Models and Chaosiu…
In which our investigators undertake a shady favour for a well placed friend in Maine Society...
A 1920s Call of Cthulhu Scenario by Gary Pilkington (Grenadier Models and Chaosium), adapted for 7th…
In which things of darkness are acknowledged, and it is proven that good wombs have borne bad sons, and a sea-change is suffered.
A Call of Cthulhu Scenario by Leigh Carr with Lynne Hardy. Episodes…
In which our investigators get into a mess of blood and gold.
A Call of Cthulhu Scenario by Leigh Carr with Lynne Hardy. Episodes released weekly.
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In which a storm at sea leaves our investigators in the dark.
A classic-era Call of Cthulhu scenario by Leigh Carr with Lynne Hardy, designed for new players. Episodes released weekly.
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In which our young protagonists draw on everything left as they face Funland's final secrets. Terrible truths are confronted; unconscious minds are invaded; some things are gained, others lost; and n…
In which, following a pep talk and extended flashback, Mikey and Kit resume their exploration of Funland. Classic 90s references also make a return, and a sequence of very unfortunate decisions are m…
In which Goar finally executes his spectacular acrobatic feat, Grennick demonstrates his awesome skills of pyromancy, and Peregrine persists in calling Oslac the wrong name. Meanwhile, the debate rag…
In which our heroes encounter an old friend and new foes. Thorny questions of rules arise, while unwelcome voices begin to be heard by all...
An AD&D 2e side quest (written by Kit Hillier as played b…
In which we begin an unprecedented experiment, during an extended flashback from our main story, when our PCs themselves...play a roleplaying game! Will you be as invested by fictional characters cre…
In which Mkey and Kit encounter a most unexpected character uttering forth unintelligible prophecies, one of them loses his senses, and the players make an insane roleplaying offer...
A Call of Cth…
In which tensions rise, secrets are revealed, and a childish scuffle threatens to evolve into something far, far more dangerous...
A Call of Cthulhu Scenario by Scott Dorward. Episodes released wee…
In which old wounds are reopened, an old friendship is rekindled, and old men pretend to be children.
A Call of Cthulhu Scenario by Scott Dorward. Episodes released weekly.
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In which our investigators realise that some prisoners should never escape a saturnine chalice.
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In which our investigators risk unravelling as they either descend for a deranged dinner, or ascend to the uncanny cupola, or stay where they are on the landing of horrors.
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In which there are many other visitors to the house, and social awkwardness drives our investigators to hide upstairs as long as social decorum will allow.
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