After too long a break, we are back with the next exciting installment. And here we are very happy to announce The 2 Half-Squads t-shirts!
We can't remember what made us think anyone would want to…
Join us for a great game of scenario A103 MAYHEM IN MANILA. Two excellent and well respected players give us a glimpse of their thought and strategies as Bob Holmstrom's Japanese try to defend a ston…
Happy New Year to all from The 2 Half-Squads!
It’s going to be a great year for ASL, thanks in part to the efforts of our guest today, Rich Spilky. Rich is a long-time ASLer with a passion for findi…
Just in time for the holidays, our gift to you is our biggest episode yet. It has to be BIG because the topic is . . . TANKS! Tis the season to give TANKS and we're right on track. We take 'em apart …
Once again this episode is not for everyone. It is a scenario analysis and after action report. ASL Scenario AP 29
RAFF'S DILEMMA (from Action Pack #4) is the chosen one for this extra episode and Ri…
We are especially excited about this episode because we hold our first phone [actually, Skype] interview. And it's with none other than Keith Dalton from Multiman Publishing. It was really great that…
In this ASL extra Dave K plays Mike S in scenario J104 "Flanking Flamethrowers" from one of the Journals.
Following the usual "Extra" format, it is a scenario analysis and after action report. Also h…
This episode features an analysis and after action report of Starter Kit scenario S7 "Prelude to Festung Brest".
We chose this one because it is available for FREE on the MMP website. Go and get the …
We're very happy to be joined this time by ASL veteran David Goldman. Dave talks about his history with gaming, playing ASL, and the trials and tribulations of running the annual "ASL Open" tournamen…
We're back to the standard format show with Episode 10. Today we cover some listener mail -- which always leads to interesting discussions. Then we take a look at "What's in the [some-kind-of-contain…
Here is the episode that was intended to be the first ASL Extra. Some lost tracks were reclaimed, thanks to the miracle of putting the tracks on CD as a back up. Once again, this episode is NOT FOR E…
And now for something completely different! A scenario analysis of AP18 "Village of the Damned" from Action Pack Three. This very unique podcast is not for everyone as Dave and Jeff talk aloud as the…
And we're back with an action-packed episode featuring -- you guessed it -- MMP's ASL "Action Pack 4", also known as "Normandy 1944". Our pal Joe joins us in the broadcast foxhole as we unwrap and re…
In this episode we interview Steve and Dan, two new ASL players (and we mean REAL NEW) to see what they think of the greatest game in the world, and get a few newbie's questions answered. We compare …
We recorded this one back in June, but didn't want to release it too close on the heels of Episode 6.
In this Episode, we check out "What's in the Box?" (it's Starter Kit 3!), Dave whips out a list …
This episode addresses some requests to help new ASL players. We discuss ways to find other players, what you need to buy to get started playing and how to store all that stuff. Then we cover some di…
In Episode 5 we interview Robert (Bob) Holmstrom, one of our favorite local ASL masters. Bob chats about his ASL history, discusses tournaments, helps us with the "What's in the Box" segment (it's Va…
It's our first show since going public. We've had nearly a thousand listeners and have received some very positive and encouraging responses. A special "thank you" to all of you who took the time to …
Hurrah! We fixed the audio issues we had with episodes 1 & 2. The embedded player is now working!
Tonight we’re joined in the broadcast foxhole by our pal, Joe Pellam, who talks about his gaming his…
Undaunted by the mistakes and problems in Episode 1, we plunge ahead for 78 thrill-packed minutes.. This time we talk about the release of the long-awaited “Valor of the Guards”. We wonder about how …
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Sun 20 Apr 2008
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