Tales from the Witcher showcases a serialized, original story set in the Witcher universe. Part audiobook and part Actual Play, these tales are written and narrated by Jacob Gerstel—and are based on the adventures of his Witcher tabletop roleplaying group.
We’ll follow the exploits of a stoic Bear School witcher, an alcoholic elven sorcerer, a resourceful craftsman, a lively bard, and others as they try to stay alive during the Third Northern War. There’s action and adventure, magic and the mundane, scheming and politics, elves and dwarves, war and peace, and—because it’s the Witcher—a touch of philosophy.
You can purchase the complete novelized series at: www.patreon.com/JacobGerstel
This series is complete.
In the Mahakam city of Craag Ros, Karmaniola attempts to befriend a few nobles. Zevo, on the other hand, runs into an old friend from his past.
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Our companions arrive at the Mahakam Mountains, just before a diplomatic summit of the Northern kingdoms commences. But gaining access to the reclusive dwarven kingdom proves difficult.
Midseason finale. The Wild Hunt rides towards Calmek, and pandemonium follows.
You can purchase the digital novels on Patreon: www.patreon.com/JacobGerstel
The Witcher novels are writ…
The Midaëte holiday kicks off with a celebration, but quickly turns sour. Tabekh uncovers a dark secret in the neighboring forest.
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Aethremael makes a difficult choice.
You can purchase the digital novels on Patreon: www.patreon.com/JacobGerstel
The Witcher novels are written by Andrzej Sapkowski: https://www.hach…
While Tabekh investigates what's amiss in Calmek's forests, Cedre befriends an Aedirnian knight, and Karmaniola befriends a Nilfgaardian diplomat. Aethremael argues with Shenni over tactics.
As Midaëte draws closer, our companions face their own troubles. Aethremael and Karmaniola remain at odds, while Zevo and Tabekh confront a murderer.
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Jeremiah makes a deal with the Church of the Eternal Fire, while Zevo breaks some hard news. Aethremael returns to Calmek, as Karmaniola tries to warn the nobles of a potential Scoia'tael attack.
Cedre hobnobs with the nobles of Calmek. Zevo encounters an old companion while hunting for the missing dwarven children.
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The Scoia'tael offer Aethremael an ultimatum. Jeremiah becomes acquainted with the Church of the Eternal Fire.
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Taking refuge in the town of Calmek, Zevo and Cedre pursue new jobs. Aethremael and Karmaniola find themselves at a Scoia'tael camp in the forest.
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Season two starts with our companions on the run. Still reeling from Luthli the assassin's ambush, they try to stay one step ahead of the Nilfgaardian raiders hunting them.
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Season one finale. A trap is sprung on our companions, and few make it out unscathed.
You can purchase the digital novels on Patreon: www.patreon.com/JacobGerstel
The Witcher novels …
Braving a band of Nilfgaardian raiders, our companions attempt to rescue Nuleffe. Meanwhile, the events in Riverdell that led to the hanza's creation thirty years ago becomes clear.
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Back on the road, our companions run across an old Nilfgaardian gang, or hanza, that Zevo created thirty years ago. The hanza asks Zevo to accompany them on a dangerous mission.
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A battle is fought to lift Cygnet's curse from the Town of Undying. Karmaniola and Jeremiah are forced to make a difficult choice.
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Armed with more knowledge of Cygnet's curse, our companions make a plan to free Lonncof from the dead. Jeremiah is given a difficult proposition from the head of a local craftsman guild.
Zevo explores Cygnet's tower to uncover more about the curse, while Aethremael does his own investigating. Karmaniola stumbles across Nilfgaardians posing as injured Aedirnian soldiers.
A wandering troubadour meets our companions on the road, and regales them with the tale of the Town of Undying—a nearby town that's been cursed for one hundred years. Meanwhile, Jeremiah reveals a se…
The nature of curses is discussed as our companions continue to the Mahakam Mountains. And they quickly learn that danger can find them anywhere during a war.
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