This podcast is the audio version of Tabletop Games Blog's written articles. Every week there is a new review and a topic discussion piece about all things board, card, dexterity and other modern games. You can also find here the Let me illustrate podcast series where board game artists answer a catalogue of 17 questions about themselves.
You and a handful of brave explorers have finally found the entrance to Mount Arima, the fearsome volcano that has laid sleeping for decades, and which hides an important secret in its maze of tunnel…
As we commemorate the fall of the Berlin Wall 30 years ago, I wanted to talk about walls in tabletop gaming and look at what walls there still are that might stop people from enjoying the hobby or be…
Through five millennia you guide your civilization from the discovery of fire through vastly different eras to its ultimate end. You discover and develop different technologies, flex your military mu…
I'm sure, many of you are tired of hearing all about Essen Spiel 2019. Everyone who went is talking about all the games they saw, played and bought, and anyone who didn't go is reading about all the …
Here is another beautifully illustrated game by Ryan Laukat. You will immediately recognize it from his other games, such as Near and Far. You will also recognize a lot of the characters he created i…
It has been nearly a year since I last updated my tabletop player profile using the Quantic Foundry‘s online form. Let’s see what has changed since December 2018. I have played a lot of games since t…
Feudal Japan is in turmoil. Warring clans are roaming the land to claim territories and gain influence and power, while vying for the favour of the spirits, the Kami, whose support will help cement t…
I have previously spoken about unique games, which were something new at the time - see my article "There can be only one". It was KeyForge by Fantasy Flight Games and designed by Richard Garfield of…
When struggling gramophone salesman Barry discovers a not-so-secret secret lab (I recommend you watch the trailer on Halfbrick's website) which has developed a number of different and increasingly cr…
Trying to organize a group of people to regularly play games with isn't always straightforward. I am lucky to have a weekly games night group of four, including myself, with people who live quite clo…
It's that time of the year again. The huge Essen Spiel game fair is upon us, so as is custom, here is my list of games that will be at the exhibition and that I'm looking forward to.
Read the full art…
Classifying things we encounter is important. It gives us a way to describe them to others, allows us to decide whether things are similar or different and provides a method to create connections bet…
A handful of small trees stand at the edge of a clearing. The wind blows gently as the sun starts to rise in the east. You can almost see the trees reaching for the light, as they slowly convert the …
A hook, as per the dictionary definition, is something that draws you in. In games, a hook can be a number of different things. Often it is something visually exciting, such as beautiful illustration…
Travelling to games night, weighed down with a giant bag full of games isn't easy. I appreciate that many people have a car and use that to get to games night, and that makes sense, especially if you…
It is always nice to get some positive feedback for the work you do, so winning awards is even more satisfying, especially if you receive one of the many prestigious awards from the industry you work…
In the world of Arzium, groups of brave adventurers travel from town to town, where they load up on supplies and pack animals and recruit new members, who are willing to join them on the long journey…
Games change when played with different numbers of players. I think many of us will have found that games that are said to work for two or more players often are quite a different experience when pla…
In a world where every tree is inhabited by its own gentle and benign spirit, it is your important task to ensure that every sapling grows strong and big, and offers a home for as many small creature…
I am not sure if you've come across this before, but you may have heard some people on a podcast or in a tabletop games review video talk about a game being overproduced. Often the term is used in a …