This podcast is the audio version of Tabletop Games Blog's written articles. Every week there is a new review and a topic discussion piece about all things board, card, dexterity and other modern games. You can also find here the Let me illustrate podcast series where board game artists answer a catalogue of 17 questions about themselves.
Space, the final frontier. We're on a 50 mission journey to find a new planet in our solar system. We have to work together to seek out new theories, new experiments and new proof. It's no trick and …
The old topic of "house rules" keeps cropping up. Some of us are purists and feel that you have to play games with the rules they came with, because otherwise you won't get the experience that the de…
I was ready. It seemed like an impossible task, but I was mankind's only hope. I had to do what I could and fight my way through the ever-increasing number of machine parts, which were making the mac…
Sabrina Miramon is a French illustrator based in the UK who works mostly on boardgame and video game art, but also does the occasional book illustration. She originally studied 3D, but after a few ye…
As a board game reviewer, you need to have access to board games. That's obvious. Some reviewers rely solely on games they bought themselves, maybe got as presents or borrowed from friends, while oth…
We were sitting quietly at each end of the sofa in the living room, fully engrossed in our needlework. It was so relaxing to use our hands and make something. Arts and crafts. That was the way. We lo…
The longer we enjoy our hobby and the more games we play, the more our taste in games is likely to change. As a reviewer, I can only write about a game as I feel about it at the time, but even if my …
We had all the plans ready, planning permissions had been sought and approved, contractors had been signed up, the project manager was ready and a rough schedule had been put together. We also knew w…
Natalia Rojas is a self-taught artist and illustrator from Colombia living in Tampa, Florida. She specializes in highly detailed and realistic graphite and coloured pencil drawings and loves to creat…
As we all know, different people play games for different reasons and with different goals. Even the heaviest of games can be played in all sorts of different ways, and I don't mean with different st…
The seasons began again. We had to build our rice paddies, fill them with water, plough them with our buffalos, plant our rice and wait for it to grow. We had to be clever about how we divided the la…
So, the convention season for 2020 has drawn to a close, and it’s obviously been a very different set of experiences compared to The Before Times. The last show I actually physically attended was Air…
"...crisis on Wall Street as Lehman totters towards..." - "...worries could wreak havoc on markets..." - "...banking giants rush to raise capital..." - "...markets in disarray as lending locks up..."…
Jessi Cabasan is a freelance artist based in Co. Meath, Ireland. She works in a variety of industries including games, logo making and traditional pencil portraits. She designed the artwork for the g…
If you have played a number of games, you will have noticed how the pace in some games changes over time. A game might start slow and then speed up towards the end, or it keeps an even pace throughou…
It was going to be great. We were going to visit most of the USA and play to millions of people over a few months. It was going to be fun, but also a lot of hard work and the planning was the most di…
A 60 miles an hour dust storm is whistling around the small Mars base, pulling at the airlock, shaking the whole station side to side and blowing over the tiny buildings with a deep rumbling sound, w…
Living in the country is nice, but getting to work requires a car. In fact, getting anywhere needs a car: shopping, going out (unless it's to the local at the edge of the village), seeing friends (be…
Rory Muldoon is a graphic designer and games designer from the south-east of the UK. After going freelance in 2016 he began working on is own game, Skora, which has recently been published by Inside …
Now, that many of us no longer meet in person, many face-to-face games groups have stopped meeting and have gone online. Of course, online isn't the same as "in real life", so I want to use this arti…