Join the Warhammer Community team, and special guests, for our new regular podcast for all fans of the Mortal Realms.
Every other week, we’ll be bringing you an hour of insights, lore and chat with a variety of guests, all hosted by Warhammer TV's own Wade – Design Studio veteran, and part-time Khorne Berzerker.
Citadel Miniatures Designer Sergi Torras describes his journey to join the Warhammer Studio, leading to his designing Warhammer Age of Sigmar models including a number of Stormcast Eternals, the Dar…
Ben Johnson talks about the development of the Warhammer Age of Sigmar setting and game, and shares some of his hard-won wisdom regarding how to be better at Warhammer.
Warhammer Age of Sigmar studio manager Jes Bickham talks about the creation of the dedicated Warhammer Age of Sigmar studio, and the sorts of books and boxed games that might emerge from it in futur…
Warhammer illustrator Kevin Chin describes how he joined the studio and talks about how his passion for Warhammer manifests in his artwork and his own miniatures collections.
Legendary Warhammer illustrator and model-maker John Blanche joins us for a very special episode of StormCast, in which he shows us how he goes about creating concept sketches to inspire Citadel Min…
Games developer John Bracken talks about the rules he has written for Warhammer Age of Sigmar and Warhammer Underworlds, and shares what he loves about the Mortal Realms and both those game systems.
Lord-Arcanum Pete Foley describes how the Studio has looked to identify different ways for hobbyists to enjoy Citadel miniatures, leading to the three ways to play Warhammer Age of Sigmar and the de…
Warhammer Loremaster Phil Kelly talks about the development of the Warhammer Age of Sigmar background and the opportunities for writers in this setting.
Background writer Andy Clark talks about some of Warhammer Age of Sigmar projects and battletomes he has worked on during his time in the Design Studio, including the new Battletome: Gloomspite Gitz…
Background writer and Black Library author Nick Horth describes his somewhat unconventional route into writing battletomes and Warhammer games, and how he goes about creating lore, locations and cha…
Games developer Sam Pearson explains how the Design Studio team writes rules and battletomes for Warhammer Age of Sigmar, and how he approached writing the rules in the Battletome: Beasts of Chaos b…
StormCast has been reforged! Wade Pryce introduces a new season of the official Warhammer Age of Sigmar podcast with a new format. His first guest, veteran games developer Jervis Johnson, talks about…
It's a bold new age for the Seraphon – with new summoning mechanics to master, a host of changed points costs and several reliable strategies out the window, we're looking at how best to play them i…
In this episode, we set out to conclusively and objectively prove which character in Warhammer Age of Sigmar is the coolest of them all. Things quickly get out of hand...
Scenery designer Ray sits down with Duncan and Diarmuid to chat about hobby products for Warhammer Age of Sigmar:
Curious about using the Realms of Battle rules in your matched play games? We caught up with Jervis Johnson and Ben Johnson to get their thoughts...