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In a dreary, wet and wooded land... ruled by a sinister vampire, Myski, Bumblesniff, and Flint try to bring happiness into the saddest place around, while also retrieving a magic rock that a ghost su…
In the year 10,000 Flint, Myski and Bumblesniff join a familiar face in the Resistance against the robot armies... and try to execute the very science fiction-y computer command: Command Function Zer…
The Abyss flings Bumblesniff, Myski and Flint into the distant future where robots, mutants, and destroyed cities pepper the wasteland-scape. Can our fantasy heroes handle some science fiction!?
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After leaving New York, the Abyss whisks Flint, Myski and Bumblesniff to an underwater city where they find themselves amidst a ceremony to deadly appease a Dragon Turtle.
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Flint, Myski, Te'hd and Super Grayson make their way to the Cave of the Abyss and battle a familiar foe. Their mission forces them into the Abyss itself, and they end up somewhere strange... 1970's …
While Bumblesniff recovers in the Tavern, Flint, Myski and Orpheus find themselves in trouble as a massive battle overtakes Luminiera.
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Myski, Flint and Bumblesniff set out to blow up the Clinic and put an end to the Abyss's influence on the Cure. But a former ally stands in their way. And Orpheus flexes his magic skills and his musc…
The party makes some startling revelations about the mystery surrounding Luminiera, the Cure, and the disease that's been turning normal creatures into hideous abominations. But will they listen to O…
Fresh out of prison, the party confronts a powerful, invisible presence in the Luminiera courtyard. Then, a terrible glow emanates from the Great Tree, drawing Flint's dragon Azerafell... and trappin…
It's a Jailbreak! Myski, Te'hd, Flint, Dorian and... Grayson!? (plus others) find themselves locked in the Luminiera Barracks Jail. Can they outwit the guards, defeat the jailer, and stride to freedo…
Teh'd, Sir Peter, Myski and Flint break into the Astrolabe and learn some of its secrets, while meeting some new friends and annoying foes along the way. But what they find in the Executive Offices c…
When the party leaves the Misty Plains to return to Luminiera and investigate the Astrolabe, they meet Sir Peter of Falk, a detective hired by Ezmerelda Fantastico. As danger grows all around them, t…
Myski, Teh'd, Bumblesniff and Flint fight their way to a reclusive wizard's hut. Then, they learn a little bit more about Flint's backstory, and even get to take a much needed long rest.
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Ezmerelda sends the party to seek a reclusive wizard out beyond the Misty Plains, but fighting armies of Karens and Laurens stand in their way... As well as a charming group of Bumblesniff's loyal fa…
The party embarks on a dangerous mission to infiltrate the Abyssal Clinic and rescue child actor Kenny Fantastico... but they find more than they bargained for inside the sterile walls of Luminiera's…
The Banishers respond to reports of trouble at Luminiera's Gates, and try to figure out just what is going on in this crystalline city! Then, they set out to save a half-elf child actor named Kenny F…
After a day of revelry and a wood-centric quest, the heroes are bestowed by Orpheus with a new collective noun that may or may not sound similar to a popular team you've heard of. Then, the whole cit…
Following their encounter at the Tiered Pools, Auraks is called away to rejoin his Dragonborn battalion. Then High Administrator Cinnamon sends Myski, Bumblesniff, Flint, Teh'd and Dorian after some …
Things get weird at the Tiered Pools as the party battles a goblin boy / monster and try to figure out just what the heck is going on in Luminiera. They also might end up at a bar or at the Clinic. E…