A podcast by two friends who love storytelling, video games, and romance!
Reignite is a podcast where Matt and Frankie play through a series but this time their playthroughs will be more critical. Every choice will be made as close to their moral compass as possible and they will discuss the choices they made and what meaning, knowledge, or wisdom they can pull from the game. Play along with them and share your experiences!
There are many people for us to speak to while we wander around Hightown, one of which is a magistrate who has a mission for us. He has heard that we are able to get things done on the sly and wants …
We have a complete party and a mission– earn 50 big ones so Bartrand will let us tag along on his expedition. Our first cash grab is to help out Hubert, a salesman based in High Town. He owns a mine …
Now that we’re fresh out of indentured servitude, maybe it’s time we keep our promise to the scary lady who rescued us from darkspawn. Off to Sundermount we go to present Marethari with an amulet. Th…
With this week's guest Andrew McMahon in tow we head back to the Hanged Man where we see a beautiful lady beat the shit out of a bunch of gross men. Of COURSE we want to talk to her. She immediately …
Our former employer points us to a dwarf named Anso who needs someone to reclaim cargo that was…not not stolen from him by some very reasonable smugglers. A few dead bodies later and it seems like th…
With Hawke’s sibling, we break into the Amell estate and clean out the slavers that purchased it from Gamlen all those years ago. Once they’re gone, Hawke has the opportunity to explore, pick up a gi…
With Aveline in our party our next stop is to visit Sundermount to clear up that ambush. Once all of the well equipped bandits are dead, it’s a job well done! Right? Apparently not in Captain Jeven’s…
With Varric in our party, we have a lot of opportunities ahead of us. We check in on our old friend Aveline, get more information out of Varric, visit our uncle’s terrible house, and make a new frien…
And so we leave behind the Hero of Ferelden and move on to a new story. Varric Tethras, a dwarf is dragged in to sit before the Seeker, Cassandra Pentaghast. She is looking for The Champion and belie…
We’ve made it to the end of Season 5! Time to talk about the highs and lows of Dragon Age: Origins and all of its DLC. We also chat about our prep for Season 6 and what to expect as we gear up for ou…
Remember those nobles? We can’t put them off any longer. They want to know what we plan on doing about the Darkspawn. We’re sent off to Amaranthine only to learn that the city guard considers Amarant…
The nobles are gathered, concerned about how the wardens will protect them in the coming war with the Darkspawn. But before we deal with all that noise, it’s time to fuck off for a bit and help our f…
At Knotwood Hills, we find the Darkspawn trying to drag away a member of the Legion of the Dead– Sigrun did not consent. With the Warden’s help, Sigrun returns to Kal’Hirol, the site of some serious …
The Warden enters the Wending Wood to investigate the caravan attacks and finds wreckage being picked over by looters. After running around the wood, fighting darkspawn, sylvans, arguing with a botan…
We take our first step out of Amaranthine toward Blackmarsh, where Grey Warden Kristoff is rumored to have disappeared. Blackmarsh is shrouded in mystery and fear–rumors of hauntings and monsters bec…
We still haven’t quite gotten into the meat of the story, but we’re getting there! We’ve started clearing out the basement of darkspawn, found some nifty trinkets to give our friends, explored the ci…
With two new wardens at our side, it’s time to see what we’re working with. Our counselors, Captain Garavel, Seneschal Varrel, and Mistress Woolsey all have something for us to work on. Everywhere we…
We have finally moved on to Awakening. Whether you’re importing a surviving Hero of Ferelden or starting fresh with a new warden, we enter the scene as the Warden Commander for Amaranthine, holdings …
No matter what we chose before the battle against the Archdemon, Morrigan leaves our party and disappears as she promised she would. The Warden sets off to find her, whether to help an old friend or …
It’s time for a solo mission! Sort of. The warden leaves behind their companions to return to the Deep Roads. Here they join Jerric Dace as they retrace the steps of an expedition for Amgarrak, a lab…