An actual play D&D 5th Edition podcast traversing though the Icewind Dale: Rime of the Frostmaiden module, played by a bunch of Aussie friends week to week for your enjoyment!
The forge breaks out in a heated battle pitting our exhausted heroes against Xardorok's fanatics. However help has come from Muzgardt Loyalists as well as unexpected ex prisoners. The f…
A guest room in the fortress offers a breather for our heroes. However, they find it hard to rest when the threat to the Ten Towns is still so urgent. Do they press on and risk their li…
The fortress proves to be a labyrinth of secret hallways and discrete rooms. What terrible things hide away in the corners of this place? Our heroes press on in hopes of discovering som…
Truly exploring the depths of the fortress our party finds an unexpectedly spiritual place marred by cruel intent. With resources dwindling every step further could lead to death in a p…
The training program ends with our heroes exhausted and hurt. However the threat to the Ten Towns is still all too real meaning every second counts. So what else can they do but press o…
Our heroes have cleared the top of the fortress with a little help from rebel forces. But now they must travel into the depths of the stronghold. What horrors await? Just how big is thi…
This years Swift Action Holiday Special comes to a close.... WITH A DRAMATIC COURT CASE! Our Inquisitors turn prosecutors to try to right wrongs, and serve fresh justice. Join us for th…
Fresh from collecting evidence in the abandoned family home, our Inquisitors find themselves confronting the town in panic, as another child has gone missing. But some new leads are ab…
Our intrepid inquisitors are on the case, there will be no missing children on their watch! But what exactly has happened to them? How will they be rescued? And what's with all the shad…
Holidays? Check! Podcast Ready? Check! Swift Action Special? DOUBLE CHECK! Welcome to this years holiday special, where you will be following some strange new characters try to solve th…
**Heads up**
Concerning this episode, just like the last episode.
Due to some technical issues, Tim's master track was lost. As a result we have restored his voice using other tracks that…
**Heads up**
Concerning this episode and the following episode (58)
Due to some technical issues, Tim's master track was lost. As a result we have restored his voice using other tracks th…
The infiltration of Sunblight has begun! However with the Ten Towns too far to retreat to safety, and the daunting massive fortress looming before them, will our heroes survive to save …
***Content Warning***
There is a flashback for Wodun that contains childhood trauma. It's not graphic however some may wish to skip this content, it is approximately 10 minutes long star…
The dim light of Icewind Dale once again closes in, the Heroes of Goodmead must race back to the downed nautiloid before it's too late. But did they leave behind something more importan…
The blessed Morninglord has seen fit to reward our heroes with his boon. However while they bask in his light, it seems that not everyone is happy about it.
Our Cast
Callan - Game Master
T…
Something has gone terribly wrong. With the party reeling from the Summer Star, what should they do? What can they do?
Our Cast
Callan - Game Master
Tim - Horacio
Jen - Svieta
Zimma - Carnel…
It turns out that the creepy cabin in the woods is, shockingly, more dangerous than expected...
Our Cast
Callan - Game Master
Tim - Horacio
Jen - Svieta
Zimma - Carnelian
Andrew - Wodun
Twitte…
Our heroes, having secured the Psi Crystal, decided that a little poking around couldn't hurt right? Well they are about to find out what awaits the curious when they are set upon by a …