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Realtime Roots - Podcast

Realtime Roots

I'm fascinated by how teams do what they do in the real time space.

Whether it be small independent video game teams going it alone or large animation houses hand crafting every frame, each one of these creators has an interesting story to tell and a different approach to production through their tools and processes.

Realtime Roots is an excuse to pick their brains and tease out best practices so that we can all use them in our own work to become better creators. Whichever real time medium you might be in I hope you find something you can take away and use in your own creative endeavours.

Video Games Business Development Leadership Arts Leisure Visual Arts Film Tv
Update frequency
every 14 days
Average duration
63 minutes
Episodes
27
Years Active
2022 - 2024
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Joe Brammer | Studio Head of Bulkhead on his roots in growing a 100 person team and the challenges faced with leadership

Joe Brammer | Studio Head of Bulkhead on his roots in growing a 100 person team and the challenges faced with leadership

Joe Brammer is the Studio Head of Bulkhead, a game development studio with projects such as Wardogs, Promod, Battalion 1944 and The Turing Test under their belts.

A lot of us can relate to the moment…

01:01:06  |   Wed 16 Mar 2022
Rachael Rose | Producer at Bithell Games on her roots in handling production from large scale projects to small teams

Rachael Rose | Producer at Bithell Games on her roots in handling production from large scale projects to small teams

Rachael Rose a producer at Bithell Games where she works on titles such as the solitaire conspiracy & Archsmith.

Rachael's roots are in production but go even further back to studying architecture for…

01:12:22  |   Wed 09 Mar 2022
John Tearle | CEO of Flix Interactive on his roots in growing a 100 person team with a focus on leadership and collaboration

John Tearle | CEO of Flix Interactive on his roots in growing a 100 person team with a focus on leadership and collaboration

John Tearle is the co-founder and CEO of Flix Interactive.

John's grow a team from founding to over 100 people. Flix have supported the release of some large AAA titles such as Sea of Theaves, Zombie…

01:12:13  |   Wed 02 Mar 2022
Jonathan Burroughs | Co-founder of Variable State on his roots in taking a leap to create original narrative driven games

Jonathan Burroughs | Co-founder of Variable State on his roots in taking a leap to create original narrative driven games

Today’s guest is Jonathan Burroughs, a co-founder of Variable State.

I really enjoyed this conversation, Variable State are a peer of ours in the games industry and create narrative driven experiences…

01:19:51  |   Wed 23 Feb 2022
Andrew Crawshaw | Founder of Thunk'd games on his roots in crafting evening-sized games

Andrew Crawshaw | Founder of Thunk'd games on his roots in crafting evening-sized games

Today’s guest is Andrew Crawshaw, the found of Thunk’d.

Thunk’d design evening sized games and this was a great opportunity to pick Andrew’s brains about the processes he has in place when designing …

00:54:27  |   Wed 16 Feb 2022
Gemma Foster | Operations Director of Dlala on her roots in creating operating infrastructure in a growing team

Gemma Foster | Operations Director of Dlala on her roots in creating operating infrastructure in a growing team

In this week's episode, we deep dive into all things money and operations with Gemma Foster, the operations director at Dlala studios.

It's a very practical podcast with a lot of great process tips ab…

01:08:41  |   Tue 08 Feb 2022
Aj Grand-Scrutton | CEO of Dlala on his roots in building & growing a studio working on licensed IP

Aj Grand-Scrutton | CEO of Dlala on his roots in building & growing a studio working on licensed IP

#1 Aj Grand-Scrutton - CEO of Dlala on his roots in building & growing a studio working on licensed IP

Aj has a wealth of knowledge about running a business in the creative industries. Alongside his t…

01:12:16  |   Mon 31 Jan 2022
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