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Plunders & Blunders - Podcast

Plunders & Blunders

Plunders & Blunders is a live-play D&D adventure where 6 friends sit around a table drink, laugh, role-play, and tell a story together. Using the Dungeons & Dragons 5e system in a custom campaign, these first time players will take their characters, an outcast tiefling, wandering gnome, pirate aarakocra, schizophrenic goblin, and an exiled dragonborn on a journey of mayhem, mystery, and magic. Sometimes it's epic, sometimes it's silly, but it's always and adventure.

Music: Boulevard St. Germain by Jahzzar

Adventure Games & Hobbies Storytelling Hobbies Friends Fantasy Other Games Story
Update frequency
every 6 days
Average duration
76 minutes
Episodes
242
Years Active
2017 - 2021
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20-1: Don't Go Chasing Waterfalls

20-1: Don't Go Chasing Waterfalls

Ch 20-1: Anchored near the Endless Falls, the crew of the Dead Tide makes preparations to investigate the rock formation at its precipice. Zoli finds themselves at odds with a crew mate, Traze and An…
01:24:01  |   Mon 04 Dec 2017
19-3: The Embertree

19-3: The Embertree

Ch 19-3: Reeling from their respective hallucinations, the crew trudges on through the Sea of Gloom toward the Embertree in the hopes of completing their deal with Kenneth and getting back on the oce…
01:26:06  |   Mon 27 Nov 2017
19-2: Misery Loves Company

19-2: Misery Loves Company

Ch 19-2: Anael puts some time in with Traze, Windsgar’s friend reintroduces himself, and Bertram treats everyone to a warm meal before they venture off towards the Sea of Gloom, where everything gets…
01:39:50  |   Tue 21 Nov 2017
19-1: Bad Wolf

19-1: Bad Wolf

Ch 19-1: The crew faces off against the Bad Wolf, meets a mysterious stranger (special guest: Sam De Leve), and learn more about what needs to be done to appease Kenneth.
01:28:15  |   Mon 13 Nov 2017
18-2: Bad Kitty

18-2: Bad Kitty

Ch 18-2: The Dead Tide investigates the blood in the water. Then they find a safe harbor to make repairs on their fairly damaged vessel. But the harbor they found may not be as safe as they original…
01:31:30  |   Mon 06 Nov 2017
18-1: The Sklegs

18-1: The Sklegs

Ch 18-1: The crew notices Windsgar is acting strangely, Anise tries to get him to open up with a game. Anael tries to make a new friend, Traze has some trouble steering the boat, and Hardback is back…
01:31:51  |   Mon 30 Oct 2017
17-2: Putting it Together, Bit by Bit

17-2: Putting it Together, Bit by Bit

Ch 17-2: The crew investigates a seemingly empty ship nestled in a cocoon of fog. What they find leads to cryptic messages, strange clues, few answers, and more questions.

To see the puzzle or try and…
01:48:46  |   Mon 23 Oct 2017
17-1: Traze's Bright Ideas

17-1: Traze's Bright Ideas

Ch 17-1: The Dead Tide continues its hunt for the Scarlett Arrow. Traze and Anael try to contact Marlowe, Anise checks on Windsgar, and they all come upon a mysterious ship veiled in heavy fog...
01:27:56  |   Mon 16 Oct 2017
16-3: Play With Me

16-3: Play With Me

Ch 16-3: What will become of our mostly unconscious crew? Let's just say, it gets weird.
01:18:18  |   Mon 09 Oct 2017
16-2: From Bad to Worse

16-2: From Bad to Worse

Ch 16-2: The Dead Tide's battle on the Sahuagin rages on as the ship continues to sink. And that is the least of their troubles.
01:12:33  |   Mon 02 Oct 2017
16-1: Diving Headfirst

16-1: Diving Headfirst

Ch 16-1: Reeling from some stormy weather, the Dead Tide comes across some other forms of trouble, and decides to get involved...
01:28:26  |   Mon 25 Sep 2017
15-2: Barrels, Bottles, Boredom

15-2: Barrels, Bottles, Boredom

Ch 15-2: The crew deals with their barrel situation. Anael tries some new cuisine, Traze teaches a young crewman the ropes, Strack tries to get a read on Hardback, Windsgar has some wonderful, terrib…
01:36:30  |   Mon 18 Sep 2017
15-1: Anchor's Aweigh

15-1: Anchor's Aweigh

Ch 15-1: Anael rejoins the crew and searches the port for something special. Windsgar plays matchmaker. Hardback takes a look at Traze's compass. Then, they all set sail. But they're not alone on the…
01:26:06  |   Mon 11 Sep 2017
14-3: Scooner or Later

14-3: Scooner or Later

Ch 14-3: Windsgar attempts to negotiate with the Scooner's captain and crew. Then, Traze and Anise investigate a strange scene outside of Luckstone.


Tomorrow, September 5th! P&B:Q&A on Twitch at 4:30 …
01:25:24  |   Mon 04 Sep 2017
14-2: The Windsgar Charisma Roll Hour

14-2: The Windsgar Charisma Roll Hour

Ch 14-2: Windsgar takes on his new duties in stride, and interviews representatives of potential crews. As a trial run, they take on a local bounty.


Tuesday, September 5th! P&B:Q&A on Twitch at 4:30 P…
01:20:08  |   Thu 31 Aug 2017
14-1: Decisions, Decisions

14-1: Decisions, Decisions

Ch 14-1: The crew finishes up on the island. Before they leave, they must name their ship... and choose their Captain.

Tuesday, September 5th! P&B:Q&A on Twitch at 4:30 PM PST! Join us! Ask questions!…
01:30:59  |   Mon 28 Aug 2017
13-3: Stay Awhile, and Listen

13-3: Stay Awhile, and Listen

Ch 13-3: The crew has precious little time left in this remote, island paradise. Their training has come to an end, and now it's time to decide where they're going next, and maybe even get closer as …
01:46:17  |   Thu 24 Aug 2017
13-2: Don't Get Hit

13-2: Don't Get Hit

Ch 13-2: We see how Traze, Anael, and Anise spend their time on the island - training, meditating, and talking to plants, respectively. Marlowe teaches the crew a little team-building exercise.
01:33:10  |   Mon 21 Aug 2017
13-1: Reunions

13-1: Reunions

Ch 13-1: The crew regroups with their companions to figure out their next steps. But first, Marlowe brings the crew someplace to cheer up Lansil, Hardback gets himself reacquainted with the life of a…
01:28:17  |   Thu 17 Aug 2017
12-3: The Dead of Knight

12-3: The Dead of Knight

Ch 12-3: In the wake of the midnight massacre under the Gothamog, the crew still has to contend with a single knight. And he has just called for reinforcements.
01:36:44  |   Mon 14 Aug 2017
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