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My Rules Are Better - Podcast

My Rules Are Better

A podcast about creating your own role-playing game and wargame rules hosted by Tom Barbalet.

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Update frequency
every 11 days
Average duration
18 minutes
Episodes
133
Years Active
2018 - 2024
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13. No Rules Are Better [January 20, 2019]

13. No Rules Are Better [January 20, 2019]

Tom welcomes on Mathew Gibson. They discuss Mathew's early experiences and Tom tries to talk about the religion of ADnD with the sadness that RuneQuest did not stay with Mathew long after his evangel…
00:35:04  |   Sun 20 Jan 2019
12. House Rules Unearthed [January 17, 2019]

12. House Rules Unearthed [January 17, 2019]

Tom starts talking with Chris about Unearthed Arcana. They briefly touch on the Teenage Mutant Ninja Turtle rules (circa 1985). Chris starts the discussion on house rules. This digresses quickly into…
00:53:15  |   Fri 18 Jan 2019
11. Waiting for Chechens [January 15, 2019]

11. Waiting for Chechens [January 15, 2019]

Tom covers a few topics solo with the promise of Chris' return.
00:14:10  |   Wed 16 Jan 2019
10. Nurturing through Role Playing [January 10, 2019]

10. Nurturing through Role Playing [January 10, 2019]

Tom welcomes Chris Abbott onto the podcast and they discuss origins stories, ye olde games systems and favorite dynamics of Chris' in games. Tom asks about Chris' renaissance in role playing. Tom tou…
00:47:53  |   Fri 11 Jan 2019
9. Topics of Whimsy [January 6, 2019]

9. Topics of Whimsy [January 6, 2019]

Tom revisits solo play testing for a listener, talks a little bit about attribution framed in Kev Adams addiction and welcomes the possibility of some dialog coming up.
00:13:11  |   Mon 07 Jan 2019
8. Think Out of the Box [January 2, 2019]

8. Think Out of the Box [January 2, 2019]

Tom starts the exploration of board game rules in contrast to roleplaying games and war-games. He explores strategy, resources and diplomacy.
00:15:35  |   Wed 02 Jan 2019
7. Doing Damage [December 31, 2018]

7. Doing Damage [December 31, 2018]

How do weapons impact gameplay? Are there interesting areas to explore when creating rules around weapons. How do weapons impact gameplay? Are there interesting areas to explore when creating rules a…
00:12:40  |   Mon 31 Dec 2018
6. Wounds or Health [December 31, 2018]

6. Wounds or Health [December 31, 2018]

Tom explores the potential to create interesting rules around wounds or health in a game. What impact does the representation of these statistics have on gameplay.
00:10:15  |   Mon 31 Dec 2018
5. Movement [December 31, 2018]

5. Movement [December 31, 2018]

One of the defining factors in any game is how movement is coordinated over turns. Tom looks at the many possibilities when creating rules of movement in games.
00:12:04  |   Mon 31 Dec 2018
4. Solo Testing and Group Play Testing [December 26, 2018]

4. Solo Testing and Group Play Testing [December 26, 2018]

Tom discusses how he tested the rules for Just Plain Chaos by himself before he took the rules to a group to play. He also talks about reaching out to square-base fantasy rules authors and Oldhammer …
00:18:14  |   Wed 26 Dec 2018
3. Three Dice Mechanics [December 25, 2018]

3. Three Dice Mechanics [December 25, 2018]

Tom is recovering from a virus. It seems like the perfect time to tackle some dice mechanics.
00:16:05  |   Wed 26 Dec 2018
2. Narrative, Setting and Skills [December 22, 2018]

2. Narrative, Setting and Skills [December 22, 2018]

Tom introduces the Just Plain Chaos role-playing game rule set. He uses these rules to explore narrative, setting and providing interlinking skills as a means of stimulating game-play.
00:20:43  |   Sat 22 Dec 2018
1. Introduction [December 20, 2018]

1. Introduction [December 20, 2018]

Tom Barbalet introduces himself and the broad theme of the podcast.
00:16:45  |   Fri 21 Dec 2018
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