Design, development, and business; these guys do it all. Ben Trengrove and Daniel “Jelly” Farrelly are two iOS developers who work on everything from games to client projects, sharing techniques and best practices for creating stunning mobile applications.
Jake and Jelly are joined by Stuart Hall, co-founder of Discovr and creator of AppBot to discuss the story behind his Seven Minute Workout experiment, but not before they followup on health and NSURL…
More Xamarin talk, as the boys discuss its cross-platform benefits, the impressive IDE, and how it compares to native cross-platform development; Jake requests help with a problem he”s having with co…
With his interest officially piqued, Jake is looking into Xamarin, and so the boys discuss making apps in alternative languages and the pros and cons attached to that. Afterwards, they share their or…
Casey Liss - co-host of the hugely popular ATP and Neutral podcasts - joins the couch to talk about being recognised by strangers, what the schedule is like doing a podcast while working a day job, a…
We answer questions about the best way to learn OpenGL, and what would we want to be working on if we worked Apple; we follow up on the status of our own recent App submissions and discuss the appeal…
Dealing with rejection and the app review process in general; how the review process works, review times, tricks for managing timing your app’s release and the difference between personal and enterpr…
An explanation of Objective C++; what ARC is and the gotchas you need to look out for when using it; reasons why now is a great time to get into making apps for iDevices; Jake talks about his experie…
With WWDC over for another year, Ben and Jelly discuss some of the new technologies that you”ll be able to use with your apps and the sessions you should watch so you can make your apps shine on iOS7…
Following up on asking for reviews and how it makes users feel; a comparison of ways to pass messages back and forth between classes: delegates, notifications and blocks; some speculation on what add…
One More Thing conference is over and Ben and Jelly give their in-depth recap, touching on interesting (and helpful!) talks from Amanda Rösler, Simeon Saëns, Dave Wiskus, Lex Friedman, Maggie Steciuk…
The top 25 apps of all time, and what can be learned from them; skeuomorphic design vs. flat design, choosing the correct icons, and what good design really means when it comes to building your apps;…
Why you would go to WWDC (assuming you manage to get a ticket); a new plugin manager for Xcode, Alcatraz, is released; techniques for debugging your apps, including a discussion about profiling using…
The importance of user-testing apps and some techniques for testing with users; making apps accessible for vision-impared users; using plugins with Xcode; and the team behind CocoaPods releases Cocoa…
The Pebble smart watch and the development possibilities of Google Glass and Siri integration; Caleb”s plans for making money from his new free app, Cute Fruit; places for learning about new techniqu…
Filing Radars for SDK bugs, the usefulness and importance of Open Radar, dynamically overlaying your app”s details directly on the icon, Caleb”s new app Cute Fruit and marketing your app through vide…
Developing with multiple versions of your app on your test devices, advertising your app and tracking the success of advertising (without having your app rejected), and setting up a server backend to…
Follow-up on Hola! Unblocker, automating build numbers and Nimbus (with a short discussion about CocoaPods and whether it’s good or not), the pros and cons of using Storyboards in your app from proto…
Superbowl 101, Superbowl ads, the Apple TV, and content distribution. In more on-topic conversation, Jelly gets suggestions on how to deal with a new project, and Jake, Jelly and Caleb discuss useful…