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Mobile Couch - Podcast

Mobile Couch

Design, development, and business; these guys do it all. Ben Trengrove and Daniel “Jelly” Farrelly are two iOS developers who work on everything from games to client projects, sharing techniques and best practices for creating stunning mobile applications.

Development Business Tech Careers Technology
Update frequency
every 14 days
Average duration
58 minutes
Episodes
98
Years Active
2013 - 2016
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18: The Cache They’ve Got in Their Pocket

18: The Cache They’ve Got in Their Pocket

Jake and Jelly are joined by Stuart Hall, co-founder of Discovr and creator of AppBot to discuss the story behind his Seven Minute Workout experiment, but not before they followup on health and NSURL…

00:59:58  |   Mon 30 Sep 2013
17: Infinitely Slow Acid Man

17: Infinitely Slow Acid Man

More Xamarin talk, as the boys discuss its cross-platform benefits, the impressive IDE, and how it compares to native cross-platform development; Jake requests help with a problem he”s having with co…

00:55:12  |   Mon 16 Sep 2013
16: Romeo Was a Drunk

16: Romeo Was a Drunk

With his interest officially piqued, Jake is looking into Xamarin, and so the boys discuss making apps in alternative languages and the pros and cons attached to that. Afterwards, they share their or…

00:58:16  |   Mon 02 Sep 2013
15: Infected or Influenced

15: Infected or Influenced

Casey Liss - co-host of the hugely popular ATP and Neutral podcasts - joins the couch to talk about being recognised by strangers, what the schedule is like doing a podcast while working a day job, a…

00:59:20  |   Mon 19 Aug 2013
14: Thinking of Retiring, Thank You

14: Thinking of Retiring, Thank You

We answer questions about the best way to learn OpenGL, and what would we want to be working on if we worked Apple; we follow up on the status of our own recent App submissions and discuss the appeal…

01:07:29  |   Mon 05 Aug 2013
13: Danger is His Middle Name

13: Danger is His Middle Name

Dealing with rejection and the app review process in general; how the review process works, review times, tricks for managing timing your app’s release and the difference between personal and enterpr…

00:54:30  |   Mon 22 Jul 2013
12: You Probably Can’t Escape

12: You Probably Can’t Escape

An explanation of Objective C++; what ARC is and the gotchas you need to look out for when using it; reasons why now is a great time to get into making apps for iDevices; Jake talks about his experie…

01:02:07  |   Mon 08 Jul 2013
11: I’m Still Jet Lagged

11: I’m Still Jet Lagged

With WWDC over for another year, Ben and Jelly discuss some of the new technologies that you”ll be able to use with your apps and the sessions you should watch so you can make your apps shine on iOS7…

00:51:39  |   Mon 24 Jun 2013
10: Speculate Wildly About Things

10: Speculate Wildly About Things

Following up on asking for reviews and how it makes users feel; a comparison of ways to pass messages back and forth between classes: delegates, notifications and blocks; some speculation on what add…

01:16:05  |   Mon 10 Jun 2013
9: We’re Gonna Put a Couch on Stage

9: We’re Gonna Put a Couch on Stage

One More Thing conference is over and Ben and Jelly give their in-depth recap, touching on interesting (and helpful!) talks from Amanda Rösler, Simeon Saëns, Dave Wiskus, Lex Friedman, Maggie Steciuk…

00:54:28  |   Mon 27 May 2013
8: But the Users Don’t Know About It

8: But the Users Don’t Know About It

The top 25 apps of all time, and what can be learned from them; skeuomorphic design vs. flat design, choosing the correct icons, and what good design really means when it comes to building your apps;…

00:57:43  |   Mon 13 May 2013
7: I Wrote My Own C String Library

7: I Wrote My Own C String Library

Why you would go to WWDC (assuming you manage to get a ticket); a new plugin manager for Xcode, Alcatraz, is released; techniques for debugging your apps, including a discussion about profiling using…

00:54:13  |   Mon 29 Apr 2013
6: Commander Riker is in Ten Forward

6: Commander Riker is in Ten Forward

The importance of user-testing apps and some techniques for testing with users; making apps accessible for vision-impared users; using plugins with Xcode; and the team behind CocoaPods releases Cocoa…

00:57:29  |   Mon 15 Apr 2013
5: The Answers in the Back of the Book

5: The Answers in the Back of the Book

The Pebble smart watch and the development possibilities of Google Glass and Siri integration; Caleb”s plans for making money from his new free app, Cute Fruit; places for learning about new techniqu…

00:49:14  |   Fri 05 Apr 2013
4: So You’re About to Launch a New App

4: So You’re About to Launch a New App

Filing Radars for SDK bugs, the usefulness and importance of Open Radar, dynamically overlaying your app”s details directly on the icon, Caleb”s new app Cute Fruit and marketing your app through vide…

01:04:43  |   Mon 18 Mar 2013
3: It’s Like iCloud, but It Works

3: It’s Like iCloud, but It Works

Developing with multiple versions of your app on your test devices, advertising your app and tracking the success of advertising (without having your app rejected), and setting up a server backend to…

00:51:36  |   Mon 04 Mar 2013
2: I Love Storyboards

2: I Love Storyboards

Follow-up on Hola! Unblocker, automating build numbers and Nimbus (with a short discussion about CocoaPods and whether it’s good or not), the pros and cons of using Storyboards in your app from proto…

00:51:56  |   Mon 18 Feb 2013
1: Hang on, Were You Recording?

1: Hang on, Were You Recording?

Superbowl 101, Superbowl ads, the Apple TV, and content distribution. In more on-topic conversation, Jelly gets suggestions on how to deal with a new project, and Jake, Jelly and Caleb discuss useful…

01:12:23  |   Mon 04 Feb 2013
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