A collection of immersive actual play TTRPG campaigns brought to life through sound design, roleplay, and drama. Explore the high-stakes adventures of flawed heroes trying to survive in worlds not their own. From virtual reality death games to dark fantasy realms, every campaign dives deep into character, consequence, and chaos.
🎮 Sword Art Online: AOD
The AOD guild must battle their way through the infamous VRMMORPG that has claimed thousands of lives. Trapped with no logout button and only one way forward, survival hinges on clearing each deadly floor. But this isn’t just swords and steel—magic has entered the system, and the rules are changing.
🕯️ The Gate Chronicles
Ten grand for a ten-night sleep study? Easy money—until the participants wake up in a strange, hostile world. With no memory of how they arrived and no clear path home, the only certainty is that surviving this place will cost more than they bargained for.
🎧 All shows are curated here under the MRPF main feed.
Rated PG-13 for occasional mild language, fantasy violence, and dark themes.
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After Draken's sacrifice, Zana found herself in a slew of emotions. Has Draken really changed for the better? With this question in mind, our party dove deeper to rescue the most unlikely of heroes. …
We pick back up as our party learns more about the past of this underground facility. But only time will tell if they can find a way back to the present.
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Draken and Zana are gone. After having been transformed into strange sea creatures, the unfortunate duo jumped into the dangerous waters following the quallupiluk. Now Snow, Wilson, and Tama must fin…
As the party ventured forth across the bridge, they encountered a gigantic cyborg gorilla. Barely managing to escape with their lives, they soon made their way to the laboratory ruins. Although stran…
Captain Gale expertly guided our party towards the Galem Kete. But as the Solace approached towards the Glacial Crown, she was soon beset by a strong storm. And hidden within strange creatures from t…
After discovering a map within the "tower of power," the party begins making their way to the northeast towards the labeled laboratory in hopes of finding something of interest and completing their q…
Zana and Draken take off on her magic carpet in an attempt to reach the Galem Kette before the others. Meanwhile, Snow, Daniel, and Wilson find themselves climbing aboard The Solace, a ship under the…
Our party continues their journey in the ruins after finding the remains of a village. What secrets of the past could these ruins hold?
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For some reason, the party is once again side questing, per usual. But after receiving some "insert generic stat buff here" and some mildly useful information, they make their vague attempt at progre…
Having reunited at the seeker's base of Lamb's Respite, our party dives headlong back into adventure. A new and recently discovered ruin that holds many secrets, beckons to them.
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Things are not all they seem in the virtual world as a more sinister plot is soon revealed. Stephan is not the assumed enemy and the party learns that even if they survive in the game, they might onl…
Our party was scattered as the events in Senai took place. The King is dead, Vaeolin is believed to be his killer abetted by the other seekers traveling with him, and Fin after finding his family dec…
Having breached the city of Aerveldum, Zana and Tama attempt to file their paperwork. Though without identification, it might be a bit difficult. Though things don't go as planned on Snow's side, and…
While Charles Smoot and his crew escaped from Raelund, Fin stayed behind to begin his new life as the heir to the Asher name. Though an omen of ill-fortune soon reared its head as Fin was stripped of…
Realizing that other players and guilds have progressed slightly further than AOD during their hiatus, our adventurers get caffeinated and get ready to head out. All while trying to figure out "what'…
With more evidence of dark deceptions at hand, Charles Smoot made his way back into the city. But the ominous tolling of bells signaled the beginning of something sinister. A treacherous act against …
As the players have stated, the potential for "game ending tradgey" was dangerously close. With emotional farewells and desperate attempts to resolve these unfavorable situations, will our players ma…
The AOD strike squad prepares to head off to floor 15 to reignite their investigations into the floor's exit. However, with Zana never having been to Aerveldum, the group must contend with how to get…
With Vaeolin's aide, the party made haste for the castle utilizing an old and secret passage in the mountain. Their mission, to gather evidence that the Red Guard were behind Cici and John's disappea…
At long last and after much passage of time, the AOD guild is reunited. Their leader has returned just as mysteriously as she left, with little to no explanation. Nonetheless, all who know of her ret…