The Level Up Your Gaming Podcast is a tabletop RPG podcast. Assisting GM's DM's and Players, the Level Up Your Gaming Podcast is here to help you take your games to the next level. Each Wednesday your hosts, Aaron and Josh, talk about a new topic to help you improve your tabletop role playing games. You can email us your questions, comments, and episode suggestions at [email protected] Follow us on Facebook at https://www.facebook.com/LevelUpYourGamingAlso leave us a review on apple podcasts or your favorite podcast site here. https://podcasts.apple.com/us/podcast/level-up-your-gaming-tabletop-rpg-podcast/id1494186757
In today's episode we discuss making better traps. What makes a good trap? How do I utilize traps effectively? Do I have too many traps? Are my traps appropriate? Are my traps dangerous enough? …
In today's episode we discuss narrative combat. What is narrative combat? How can I achieve better combat through narration? What does more description and narration add to combat? We give you ou…
In today's episode we discuss degrees of success. What is a success? What is a failure? Do they have greater or worse affect based on the roll? How can you use higher or lower numbers to add some…
In today's episode we discuss keeping your creativity flowing. What do you do when you aren't feeling creative? How do you overcome writers block? What are some ways to stay focused on your game? …
In today's episode we are joined by guest hosts from How To Be A Better DM Podcast Justin and Tanner. We discuss the topic of adding rules from other TTRPGs into your current game. Join us as we gi…
In today's episode we discuss running corporate games. What is a corporate game? What do you need to avoid when running this type of game? How should I structure the game? How do I make the most …
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Axe Marks The Spot. We describe all the details you would need to consider …
In today's episode we discuss making mooks more human. What are mooks? How can we improve them? How does this make for memorable encounters? How much should I add to my mooks to improve them? We…
In today's episode we discuss playing the good guys. What is a good guy? How do we play this character? Doesn't it limit my players? How can adding constraints to character morality improve fun a…
In today's episode we discuss making story fit your setting. Does any story work for any setting? How do you bend story to fit into different settings? What are things that we need to consider whe…
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Carnival Of Mirrors. We describe all the details you would need to consider…
In today's episode we discuss adding minigames to your game. What are some examples of minigames? How do I make minigames feel good? Does it take away from playing a Table Top RPG? We give you ou…
In today's episode we discuss different tools for building a world. What are some tools available online? What are some techniques I can use to build a world? What if I don't know where to begin? …
In today's episode we discuss nostalgia in games. Why do we use nostalgia in games? How can this be a helpful thing? What makes it such a powerful tool? What are the problems with using nostalgia…
In today's episode we discuss using cinematics and autopilot. How do I use cinematics? Is there a right time to use autopilot? How much is too much? What are the downsides to using these storytel…
In today's episode we discuss streamlining games. How do different games streamline their systems? What can be learned form looking at other games? Do all streamlining ideas mesh? We give you our…
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Bard To The Bone. We describe all the details you would need to consider to…
In today's episode Josh talks about taking notes as a GM. Why should you take notes as a GM? What are the benefits of note taking? How does it help you tell better stories? Josh answers all these …
In today's episode we discuss how real is too real in your game. How much gritty realism should I add to my game? When should I lean away from the realism? When should I embrace it? Do I need rea…
In today's episode we do our first in a series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Assassination At The Opera. We describe all the details you would need…