William Chyr brings us into the world of Manifold Garden, explaining the origin of its physics, how feedback and player experiences have helped shape the game, and his desire for an even deeper under…
Sebastian Nigro takes us back to getting into game development through modding, shares what it's like working on an early access title, and findings of his regarding the Twitch community's effect on …
Voxel artist Zach Soares shares his thoughts on working on a plethora of projects while keeping burnout at bay. Plans for his Patreon, the rest of the year, and upcoming releases are all discussed in…
Handmade Hero creator Casey Muratori shares his issues with modern computer applications and operating systems, his hopes for the next generation of software developers, advice on how to maximize the…
E McNeill gives us insight on the joys of working with VR, sharing his experiences developing Darknet and Tactera for Oculus, as well as his goals moving forward.
In our first ever in-person interview, we have an open chat with Steve Swink and Gabe Telepak about IndieCade and game festivals, which quickly derails into a hilarious talk about pugs.
We interview Terra Lauterbach about releasing Thunder Gun: Revenge of the Mutants as the first paid game on Game Jolt, upcoming title The Bulletromancer, and the Madison indie games scene.
The Season IV finale features Daniel Ågren, developer of Frog Tale and One Hour Game Jam organizer, to chat about his work as well as rave about the endless game announcements from the prior week of …
Winner of the most recent Ludum Dare, Will Blanton shares the key to game jam success, how important sound design in games is, and wraps the show up with his opinion on dating sims
Landon Podbielski tells us all about the wonderful journey Duck Game has taken him on, as well as adventures through college, to Adult Swim's headquarters, and many, many more.
Paige Ashlynn shares their story working on Magnetic By Nature, what works best for a team's success in the indie games scene, and lets us in on some secret jargon coined by Team Tripleslash.
Bike rides, scarf wearing, and smell artists are just a handful of the crazy things Greg Lobanov loves. Listen in to find out not only what makes Greg tick, but why his inspiring passion for games is…
With the latest game by Team Overreact on the brink of release, they reflect on the long journey and share their enthusiasm for projects going forward.
Magnus Pålsson jumps on to talk music as well as his latest game idea revolving around connecting with people and leveling yourself up.
01:28:19 |
Sat 17 Jan 2015
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