How The Quest Was Won is an actual play tabletop role-playing game podcast. It features a group of friends playing different RPG's. The current campaign is using the Dungeons & Dragons 5e rules.
Four out of five dentists agree that it is weird to ask your dentist to review your RPG podcast.
The party faces more plant dangers in the Waking Woods. Bob makes a beige, art-deco hut. Angelica becomes Enlargica. Vistra flexes her way out of a grapple. Hugo tries to use ‘the poor man’s fire spe…
The party enters the Waking Woods. Hugo has a secret spell. Bob makes some tea. Vistra questions Hugo’s survivability. Angelica doesn’t want to offend the fairies.
The party begins their overland journey to the Fetid Fens, where the Oracle of Gorthmar is located. Angelica wants to prank the Mountain Clan. Vistra gives mushrooms to some guards. Hugo tries to spi…
The party is trapped down an old well, and it is up to their pets and companions to save them! Stephen the cat gets stuck in a tree. Nutmeg the goat gives everyone a ride. Tiffany the lamp does “magi…
The party finally escapes from the city of the shadow elves. Vistra is 200 lbs of solid dwarf. Hugo grabs some mushrooms. Bob goes to the bathroom. Angelica takes no responsibility.
| NPC Names: An…
The party makes an unlikely ally. Vistra forgets the code word. Hugo wants to share potions. Angelica fights from the back. Bob joins the Fangeliclub.
The party meets unexpected allies while escaping from the Fane of the Darkness. Angelica fakes her way through some introductions. Bob wants to buy a ticket. Hugo gets surrounded. Vistra neither has …
The party faces off with Shadowspeaker and her guards in the pinnacle of the Obsidian Fane. Bob curses dark elf interior design. Hugo is still good at killing. Vistra knocks out someone’s tooth. Ange…
The party learns some important plot information about the shadow wights. Bob(athalien) negotiates with the dark elf Shadowspeaker. Angelica and Vistra are still tied up. Hugo grants absolution to a …
The party arrives at Myn-zab-na-tlawa, the city of the dark elves. Angelica has an oil lamp. Hugo gets shrunk. Vistra’s hands are tied. Bob pees himself.
The party battles a monster as they drift down into the darkness. Angelica is bad at archery. Bob grabs Vistra’s face. Vistra gets to be big. Hugo throws his dagger away.
The party thinks that they have found an evil artifact. Bob talks to a zombie. Vistra doesn’t fall for Bob’s bullshit. Angelica invents tweeting. Hugo knows about the cube-square law of magic.
| NP…
The party has split themselves again. Hugo is still good at killing animals. Angelica wants to retreat, then fight, then retreat again, actually wait fight more. Bob and Vistra honestly aren’t in thi…
The party arrives back in Cryker and rents mounts. Hugo speaks to a horse. Angelica threatens a horse. Vistra goes back to bed. Bob uses magic to make two new friends.
| NPC Names: Captain Talulah,…
The party heads to the town of Snowcrest for the holiday of Solstice Night. Hugo talks to a reindeer. Vistra does a voice. Angelica sneaks away. Bob still believes.
| NPC Names: Moroz, Wil and Will…
The party sails north to Cryker. Hugo asks four questions. Angelica tries to catch a seagull. Vistra throws things. Bob capsizes a boat.
| NPC Names: Captain Talulah |
The party regroups and goes to Vistra’s house. Bob learns about Phyloran current events. Vistra learns about her companions’ crimes. Hugo doesn’t have the face of a criminal. Angelica hugs her sword.
…The part confronts Chamberlain D’Roux. Vistra sticks her foot in a door. Angelica completely forgets her own quest. Hugo stabs a guy. Bob just wants to talk it out.
| NPC Names: Boss Wheedlin, Cham…
The party turns on one another as Brawlhalla comes to its thrilling conclusion! Vistra wrestles in front of her congregation. Hugo can’t differentiate between giants. Bob becomes small again. Angelic…
The party continues to wrestle in the Brawlhalla. Angelica gets punched a lot. Bob sends Stephen into battle. Hugo plays the horn. Vistra plays the trombone.