What do you get when three brand new adventurers join a mysterious disappearing guild of vigilantes? How about when three pirates are killed by a death goddess and ordered to save the world of Fantasy Europe? Or when you cross a Mandolorian with two Jedi, one estranged, and one with an experimental lightsaber? You get GuildFellows, a seasonal anthology TTRPG actual-play podcast. Join us every Wednesday for new episodes in our latest adventure.Contact: [email protected]
We step away from our crew's story this week to set out on our first of four solo adventures, featuring our newest player character, Mix! Mix and their Jedi master Branz set out to Hosnian Prime to s…
Eyll confronts the council to help get funding for their crusades. Rama and Mix get the Thorn ready for departure. Akahla gets to say goodbye, but only once.
GuildFellows Season 3 Theme by Will Savino
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Akahla gets some unexpected visitors to offer her a proposition. Eyll and Cecil reunite. Rama and Mix have an enlightening conversation while M0 and Match battle for supremacy.
GuildFellows Season 3 T…
Rob makes a bonus appearance on the feed to discuss the nuance of telling complex stories, illustrating with examples of what NOT to do with franchises Final Fantasy XV, Kingdom Hearts, and Neon Gene…
Rama spends time in the forge with Branz forging more than just a new sword, but a friendship or two as well. Eyll and Rama have a long talk about the future and exchange a helping hand.
GuildFellows …
Rama, Eyll, and Akahla are extracted from the underground to return and recuperate after the deadly fight. Guidance is shared and an offer is proposed.
GuildFellows Season 3 Theme by Will Savino
Our Re…
It's the battle to end them all.
CW: LIGHT GORE
GuildFellows Season 3 Theme by Will Savino
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Eyll, Akahla, and Rama finally make their way to the Corpus Corscanti, the room where Oko and Sue are hiding. All hell breaks loose when a trusted ally is lost. In the darkest moments, resolve does n…
CW: LIGHT GORE
Rama and Eyll have been separated from Akahla, and tensions are high. Akahla finds both a friend and a foe, and Rama and Eyll find some familiar faces.
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Our team moves into the cave system below the Argoplex, and tensions arise when a member gets separated from the group.
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Have a fun bonus Q&A episode to start off your July! Part 2 can be found on our exclusive feed for RedCircle subscribers!
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Being faced with a horde of possessed civilians, our team figures out a way through the Power & Lights District, and must ultimately leave one team member behind.
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CW: GORE
After making a plan with all the Jedi, Master Cornelius joins the team for the siege of the Power and Lights district. Together, they venture into the mist.
Star Wars Now This: https://starwar…
After getting an update on the situation in the Power and Lights district, Cecil invites the gang to a social gathering in a secret Jedi speakeasy. The past is brought to light.
GuildFellows Season 3 …
After returning to the Jedi Temple, Eyll, Akahla, and Rama all take a moment for individual growth. A promotion, a reunited friend, and a trial.
GuildFellows Season 3 Theme by Will Savino
Star Wars 5E …
In the aftermath of the fight with the Red Maw, the Jedi come to save the day, only to realize they're too late. New info comes to light about Eyll's traumatic fall, and emotions are high.
GuildFellow…
As Sue, Oko, Kazak, and the Hive Drone move to escape, Eyll, Akahla, and Rama move to strike.
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GuildFellows Season 3 Theme by Will Savino
Star Wars 5E Sy…
CW: LIGHT BODY HORROR
Eyll, Akahla, and Rama face the villain Veltz Arakyd once and for all. When they make their return to Power and Lights, things are not the way they left them.
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Eyll, Rama, and Akahla enter the tower of the Arakyd mansion, and finally confront the one who's been the mystery of this entire operation.
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CW: GORE
As the Arakyd Estate grows ever bigger with threats, Akahla gets threatened by intense laser fire before Eyll and Rama devise a crazy plan to get to the next area. We start to learn a little…