Hosted on Acast. See acast.com/privacy for more information.
Our new best friend Eckart Dayhammer gives us a brief history of the Circle of Seven and about how lots of things are real bad right now. But, we know now that our quest leads us to Grol a city in th…
With things getting Real Bad in this particular heaven we need to move on. Cut and Run. Get Out While the Gettin is Good. You know. Plus, the greater threat is always around the corner and we must me…
When suspects flee the scene of a crime you gotta throw them into the - Bone Cage. That is how justice is served in a helpful non-lethal way. Plus these two knuckle heads had something to do with the…
Finding Pelor is extremely important, we can all agree, but so is making sure the orcs don't overrun Elysium. That is a ticking clock with Gruumsh's face all over it. While we are not powerful enough…
The mystery of the missing Pelor continues, this time we actually make some progress and find some good clues. Mostly that we have a suspect and it seems like there is a mysterious stranger that know…
Meanwhile in Pelor's Hope a huge problem has befallen the good Queen Ashayara which requires the help of some of her old allies. Something odd must be going on with the strongest entities in the real…
Turns out one of the more important aspects of Elysium is missing. It is kinda like going to Disneyland and finding out Mickey Mouse was murdered...After weighing our options I guess we are the ones …
Having narrowly avoided the sea of Gruumsh's massive army we now have to deal with those pesky bad bois who are climbing over the wall right in front of us. Sure, enemies are swarming everywhere but …
Time to go to literal heaven. We are sure that nothing bad will happen in literal heaven. Time to kick back and relax and drink whatever Pelor and his buds drink. Probably some sort of like...wine ma…
Hello and welcome into our home. Our home is an actual play Dungeons & Dragons podcast. Cozy, huh?! Listen as we level up to level 17 and prepare our next adventure. Our fun and weird Orb is itching …
The statues resonate with destructive power yet our heroes muster all their strength knowing that if they fail then all of the Feywild, and possibly all realms, will fall. As the waters rise so due t…
As we draw ever nearer to the sound of battle and the overwhelming, yet hard to place, power emanating from this Fey Castle we know that some truly awful stuff is going to greet us. Just, ten gallons…
Having defeated and befriended those pesky Drow, your heroes now must enter seat of the Fey Court. Sounds of battle can be heard raging throughout the corpse strewn halls but we must press on! Finall…
What is this? Aludra and the gang are up to some investigations on a snowy mountaintop and with Drunkeros in a tailspin they need all the help they can get. Hopefully the The High Level Executive - C…
We knew that getting into the tower was going to be hard but honestly we kinda hoped that whatever was in the lake was going to be the worst of it. We had no idea that a supreme fighting force would …
Was the lake sounding the tower always writhing in that menacing way? This really is a shame since we want to travel across the lake but I gotta tell ya I don't look forward to figuring out what the …
The Circle of Seven continues their fight against Orcus and his undead minions. Fortunately, this is the most hardened crew of god-slayers in all the realms so if anyone can bring down the dreaded Or…
What do you do when the natural order of the realms falls in to chaos? Good and evil must exist in harmony so when Orus threatened to disrupt that balance the Archmage Bigby sent for the strongest, m…
Due the to busy or sick state of the cast this week we chose to lean into the weird and do another mailbag episode! Thank you to all the folks who wrote in, mainly on twitter, to ask us questions. We…