The Goblin Beat creates Actual Play RPG podcast episodes for Dungeons & Dragons (dnd) as well as Delta Green, Savage Worlds, Fate and others. We also do interviews and gaming related podcast episodes.
After being successful-ish in dealing with the Captain, the group finds that it is time to strike out to a new realm! Don't forget to count the humps on the camels in this week's episode.
After a not so great start the group...regroups? In any case they decide to try to chase down the bad guys they let go last time. Also Marster is mean to a nice old lady.
Back in town our young group of adventurers take a well deserved rest before heading back out into the wilderness in search of the cause of all of the trouble in Lorian.
The team returns to Salvation dirty, hungry and in need of a good cleaning (especially Sawbones). Unfortunately they don't get much R&R before trouble arrives in town. Join us for this special epis…
Having found the lair of the bandits our would-be heroes venture further in to clear them all out and possibly find out what these bandits are up to. Also there is some Klingon talk at some point.
We start a brand new D&D 5E campaign set in the group's home-brew world of Aeterna. A group of three brave adventurers journey to the Valley of Aeld in hopes of becoming Heroes of all eight realms t…
In a special birthday episode for Danny we find out that Jon Hates him! Also we find some Cig-R-Ets.
In this episode we work on trains! Well there are trains involved. Also things go exactly as Friend Computer planned...probably.
Finding a nice rustic cabin for some R&R always sounds like a good idea, unless it's surrounded by zombies! We hope you enjoy the latest episode in our Eberron campaign!
Our Eberron campaign continues as the group attempts to make their way out of the Mournland and back to Salvation. Unbeknownst to them however, there's a re-shoot of Evil Dead 2 going on nearby!
Now (basically) official Red Clearance Troubleshooters we set out to shoot trouble...or shoot for trouble? Maybe to make trouble by shooting? We do things and there is definite trouble and possibly s…
Not everyone made it to game night so we spend the episode talking about random stuff we find interesting: movies, tabletop games etc.
We play our first actual game of Paranoia and things get...weird. It happens near the end but it's worth the wait to meet the Squid-bot.
We are playing Mongoose Publishing's 2016 version of Paranoi…
Listen in this week as we create brand new troubleshooters for Mongoose Publishing's 2016 version of Paranoia, the game where Friend Computer is always close by to help you deal with Traitors, Terror…
Our adventurer's finish up their current adventure in epic fashion! There are action packed scenes of writing stuff down, trying on fancy outfits and last but not least, lots of sweeping up messes! …
The group wanders further into the Fireweave Bazaar looking for the missing salvage crew. Marster performs his signature move and Brandon gets angry with his internet provider! All that and more in…
Our adventurer's are settling into their roles, or in some cases the dirt, as they learn their way around the town of Salvation and look to make a name for themselves.
We are playing the Oracle of War…
Due to slack-jawed goblins we lost the final episode of the previous adventure. Synopsis: Matt almost died as usual, the group retrieved the sacred arrow and the thief owes them a favor. The group …
Join us as we begin our first adventure in Eberron. We are playing the Oracle of War campaign published by the D&D Adventurer's League.
In this episode we introduce our four adventurers and start to …