A husband and wife team discuss their life long love of hobby gaming from RPGs to Boardgames.
Saul and Jolene were discussing the Sanity stat in CoC and if any other RPGs used some sort of Sanity stat in games.
That lead to Saul and Jolene to think of other games where the ment…
This episode came about when Saul was reading Reddit Posts and came across the question of what was more important in a RPG, Mechanics or Setting. Saul noticed many posts that sided with the id…
Jolene read a post from a father of three young daughters who he wanted to run a roleplaying game for but one daughter was very adverse to combat and violence. Jolene talked to Saul about the post a…
Saul and Jolene have run and been in various RPGs where planning took place from the simple to the complex. Saul and Jolene were talking about why certain RPG games, adventures and players ten…
Saul and Jolene were talking about the various Science Fiction RPGs that they had played and GMed. Saul was talking about his favorite ones and asked Jolene about her favorite Sci-Fi Rpg. …
Some RPGs try to mimic things in the real world, things from movies books, and even things that the author remembers. These things are then added to their RPG as an in game mechanic that …
Jolene came across a post on Reddit of a new GM asked a question about how emotionally invested other GMs are in their creations for their games. From NPCs, to actual towns and villages do…
A popular way to start out an adventure or campaign is "in media res". Though most RPG games start off with a common scene of the Tavern or Pub. This in the beginning type of start is what most g…
The idea of cursed items comes from the very beginnings of RPGs. Even the Original D&D had a list of cursed items that you could give away to the characters in their treasure loot. The ques…
Saul and Jolene were talking about when at a RPG table session, sometimes the group goes off the rails. Not in game but at the actual game table. Non game side discussions, players looking a…
Saul and Jolene were thinking about the rules about who goes first in RPGs. It was a lively discussion where we talked about several different games and how they dealt with initiative. S…
In this episode Saul and Jolene talk about traveling mechanics. Many RPGs have rules on how to deal with traveling in their games. Some games have very detailed rules while some might no…
In this episode Saul and Jolene discuss the difference and problems that arise from the difference between Player and Character knowledge. Depending on the genre and the player , players are go…
In this Episode Saul and Jolene discuss making connections between characters. Saul remembers the ole days when the only connection you needed or wanted was the love of killing monsters and t…
In this Episode Saul and Jolene discuss overpowered or broken elements of a RPG. Sometimes its a skill, a spell, a feat, a rule or a myrid of different things that can be either be misinter…
Saul was thinking what were some themes or genres that RPGs have a hard time capturing the feeling or thrill of playing. Jolene had a difficult time wondering what Saul was even talking abo…
Saul and Jolene were talking about how people "backtrack" or take their turn over in boardgames, they take their turn and then change their minds and redo their turn. Saul and Jolene discused how…
In this Episode Saul and Jolene answer a question proposed by listener Mike. He asked about maps. How much detail do you share with players when you give them a map. Saul and Jolene tho…
What are things that influence what your play style in RPGs. Saul and Jolene discuss a couple of things that might influence the way you play your character. Saul admits that for about 20 years, S…
Someone asked about World Building, and if there was any advice, books, or manuals on how to do it. Saul looked at his vast amounts of PDFs and found a couple of books on World Building, and Saul ev…