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Game Master's Journey - Podcast

Game Master's Journey

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

Games & Hobbies Other Games
Update frequency
every 8 days
Average duration
77 minutes
Episodes
297
Years Active
2015 - 2025
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Blood of the Avatars 22: Homecoming | GMJ 267

Blood of the Avatars 22: Homecoming | GMJ 267

Lerissa meets with her mother, Amanda Victoria, and learns more about her erinyes father. Later, Fir joins Lerissa, Amanda and Dahlia at the spa and more surprising revelations unfold.
01:46:22  |   Thu 07 Nov 2019
Fear & Horror, Healing & Rest Variants, Plot Points and More! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 266

Fear & Horror, Healing & Rest Variants, Plot Points and More! | DMG Chapter 9: Dungeon Master's Workshop | GMJ 266

Lex & Brett return to their in-depth discussion of the Dungeon Master’s Guide. They begin with the optional rules of fear and horror. Then they explore some healing and rest variants. They briefly di…
01:18:06  |   Mon 21 Oct 2019
Hero Points, Honor & Sanity | DMG Chapter 9: Dungeon Master's Workshop | GMJ 265

Hero Points, Honor & Sanity | DMG Chapter 9: Dungeon Master's Workshop | GMJ 265

Lex & Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week’s topics include hero points, honor and sanity. They might have also stumbled on a compelling alternative to a…
01:09:10  |   Mon 07 Oct 2019
Homebrewing Guidelines, Ability Options & Skill Variants | DMG Chapter 9: Dungeon Master's Workshop | GMJ 264

Homebrewing Guidelines, Ability Options & Skill Variants | DMG Chapter 9: Dungeon Master's Workshop | GMJ 264

Lex & Brett return to their in-depth discussion of the Dungeon Master’s Guide for Dungeons & Dragons 5th Edition. This week they begin exploring Chapter 9: Dungeon Master’s Workshop. They begin with …
01:08:17  |   Mon 30 Sep 2019
D&D Essentials Kit Review & Discussion | GMJ 263

D&D Essentials Kit Review & Discussion | GMJ 263

Lex gives a thorough review of the D&D Essentials Kit. This is a great introduction to the game for new DMs and is a definite upgrade of the previous Starter Set.
01:09:15  |   Mon 23 Sep 2019
DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness & Experience Points | GMJ 262

DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness & Experience Points | GMJ 262

Lex & Brett wrap up their discussion of chapter 8 of the Dungeon Master’s Guide—Running the Game. Today they cover combat in D&D, chases, siege equipment, diseases, poisons and madness. They also tal…
01:03:10  |   Mon 16 Sep 2019
DMG Chapter 8: Running the Game: Exploration, Social Interaction & Objects | GMJ 261

DMG Chapter 8: Running the Game: Exploration, Social Interaction & Objects | GMJ 261

Lex & Brett return to the Dungeon Master’s Guide to discuss exploration in D&D. Topics covered include travel pace, visibility, noticing other creatures, tracking, social interactions, changing NPC a…
00:45:02  |   Mon 09 Sep 2019
DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 260

DMG Chapter 8: Running the Game: The Role of the Dice | GMJ 260

Lex & Brett discuss the various aspects of using dice in a D&D game: using ability scores, saves, DCs, proficiency bonus, advantage & disadvantage, inspiration, resolution & consequences.
00:50:35  |   Mon 02 Sep 2019
DMG Chapter 8: Running the Game: Table Rules | GMJ 259

DMG Chapter 8: Running the Game: Table Rules | GMJ 259

Lex & Brett discuss the various aspects of using dice in a D&D game: using ability scores, saves, DCs, proficiency bonus, advantage & disadvantage, inspiration, resolution & consequences.
01:12:50  |   Mon 26 Aug 2019
GM-to-GM Campaign Discussion | GMJ 258

GM-to-GM Campaign Discussion | GMJ 258

Lex and Brett discuss their latest D&D campaigns—what they got right, what they got wrong, and what they’ve learned from the process. The also hit on some other topics including: using xp versus mile…
01:27:21  |   Fri 26 Jul 2019
DMG Chapter 7: Treasure | GMJ 257

DMG Chapter 7: Treasure | GMJ 257

Lex returns to his exploration of the Dungeon Master’s Guide to discuss treasure and other types of rewards the player characters can earn through adventuring. Coins, gems, art objects and magic item…
01:30:44  |   Sun 30 Jun 2019
DMG Chapter 6: Between Adventures: Downtime Activities | GMJ 256

DMG Chapter 6: Between Adventures: Downtime Activities | GMJ 256

Lex returns to his discussion of the Dungeon Master’s Guide. This week he digs into downtime activities.
01:04:05  |   Sun 23 Jun 2019
How to Run a Good Dungeon Crawl | GMJ 255

How to Run a Good Dungeon Crawl | GMJ 255

How do you run a good dungeon crawl? How do you keep things interesting and exciting in a megadungeon or a campaign featuring a series of dungeons? Lex tackles these questions and more on this episod…
01:07:21  |   Sun 16 Jun 2019
Waterdeep: Dungeon of the Mad Mage | GMJ 254

Waterdeep: Dungeon of the Mad Mage | GMJ 254

Lex gives his thoughts on the 5th edition iteration of the classic megadungeon, Undermountain.
01:17:48  |   Sun 19 May 2019
Reveals & the Long Con, Initiative Revisited & Tailoring the Game to Your Group | GMJ 253

Reveals & the Long Con, Initiative Revisited & Tailoring the Game to Your Group | GMJ 253

Lex discusses his experience with reveals as a GM and whether or not to go for the long con. He also revisits his initiative system with some additions for players that may try to take advantage of t…
01:12:06  |   Mon 13 May 2019
Blood of the Avatars 21: Axis & Avatars | GMJ 252

Blood of the Avatars 21: Axis & Avatars | GMJ 252

Quincy and Wahl visit the Halls of Knowledge to learn more about avatars of the gods. They also speak with Druinda and learn more about the World Axis and the adventurers who broke the world.
01:33:33  |   Sun 14 Apr 2019
Hinterlands of Elandria 20: We Are SAMM | GMJ 251

Hinterlands of Elandria 20: We Are SAMM | GMJ 251

The PCs return to the city of Elandria and are inducted into The Honorable Guild of Adventurers, Explorers and Scholars. They acquire some powerful new gear, and a conversation with Druinda brings th…
02:17:31  |   Sun 07 Apr 2019
Hinterlands of Elandria 19: Legacy of the Night Elves | GMJ 250

Hinterlands of Elandria 19: Legacy of the Night Elves | GMJ 250

The PCs find some treasure and endeavor to seal the portal to the Abyss.
01:36:29  |   Sun 31 Mar 2019
Hinterlands of Elandria 18: Glamour Bard Outlaw | GMJ 249

Hinterlands of Elandria 18: Glamour Bard Outlaw | GMJ 249

The PCs explore a dungeon they believe to house a rift to the Abyss. Their goal is to slay the demons, end the threat they pose to Dianara’s Rest and close the rift. Lerissa breaks the game again, an…
02:26:12  |   Sun 24 Mar 2019
Hinterlands of Elandria 17: Skedaddle Skedu | GMJ 248

Hinterlands of Elandria 17: Skedaddle Skedu | GMJ 248

The PCs travel to a dungeon north of Dianara’s Rest in the hopes of sealing a rift to the Abyss and stopping the flow of demons into the area.
01:28:06  |   Sun 17 Mar 2019
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