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Game Developer Podcast - Podcast

Game Developer Podcast

Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer senior editor Bryant Francis. Music by Mike Meehan. Published every other Friday.

Technology Leisure Arts Visual Arts Video Games
Update frequency
every 30 days
Average duration
57 minutes
Episodes
54
Years Active
2019 - 2025
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#34 - Marketing Your Indie Game With Chris Zukowski

#34 - Marketing Your Indie Game With Chris Zukowski

Danielle and Alissa sit down with Chris Zukowski of How to Market a Game to discuss the ins and outs of marketing an indie, including when to launch your game's Steam page, how best to utilize altern…
01:01:03  |   Fri 18 Aug 2023
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland

#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland

Unknown Worlds CEO and co-founder Charlie Cleveland joins Alissa and Danielle to discuss Moonbreaker's miniatures, Subnautica's scares, the importance of gaining creative momentum, integrating commun…
01:01:50  |   Fri 21 Jul 2023
#32 - Dredging Up Design with Black Salt Games

#32 - Dredging Up Design with Black Salt Games

Danielle takes a brief voyage with Joel, Alex and Mikey of Black Salt Games to discuss the process and priorities behind their debut horror/fishing game, DREDGE.

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The Game Developer podcast is a…

00:39:38  |   Fri 09 Jun 2023
#31 - Accessible Complexity in Narrative Tools with Jon Manning

#31 - Accessible Complexity in Narrative Tools with Jon Manning

Yarn Spinner lead developer and Secret Lab co-founder Jon Manning shares the secret trick to teaching writers to code, sings the praises of good documentation, and explores game dev lessons learned f…

00:48:31  |   Fri 17 Mar 2023
#30 - Remasters, Remote Teams, and Returning to Game Dev with Ken and Roberta Williams

#30 - Remasters, Remote Teams, and Returning to Game Dev with Ken and Roberta Williams

On Game Developer Podcast episode 30 we have KEN AND ROBERTA WILLIAMS, cofounders of SIERRA ON-LINE and the legendary minds behind games like KING'S QUEST and MYSTERY HOUSE, discussing their RETURN T…
00:47:19  |   Fri 03 Mar 2023
#29 - Production, Career Paths, and Community Building with Maxis’s Lyndsay Pearson

#29 - Production, Career Paths, and Community Building with Maxis’s Lyndsay Pearson

LYNDSAY PEARSON, VP of franchise creative for THE SIMS at MAXIS joins us to talk about her career spanning 20 years with THE SIMS franchise, touching on lessons learned in QA and PRODUCTION, building…
00:38:33  |   Mon 09 Jan 2023
#28 - The ”Missing Money Problem” with Funding Pro Jason Della Rocca

#28 - The ”Missing Money Problem” with Funding Pro Jason Della Rocca

A hands-on early-stage GAME INVESTMENT GURU in more than 20 independent game studios, game biz vet JASON DELLA ROCCA shares how to PITCH to publishers, venture capitalists, and when you should pitch …
00:47:43  |   Thu 17 Feb 2022
#27 - Bringing NPCs To Life With Naughty Dog’s Bryan Collinsworth

#27 - Bringing NPCs To Life With Naughty Dog’s Bryan Collinsworth

BRYAN COLLINSWORTH, game designer at THE LAST OF US PART II developer NAUGHTY DOG, joins us to chat about his philosophies on GAME DESIGN, and how he helped bring outstanding performances to NPC alli…
00:49:15  |   Thu 16 Dec 2021
#26 - Puzzles, Collab’ing, and Creativity with Chicory’s Greg Lobanov

#26 - Puzzles, Collab’ing, and Creativity with Chicory’s Greg Lobanov

On GDC Podcast episode 26 we have INDIE MAVERICK GREG LOBANOV, writer and director on the fantastic IGF finalist CHICORY: A COLORFUL TALE. He talks about making Chicory, PUZZLE DESIGN, and bringing C…
00:48:13  |   Wed 17 Nov 2021
#25 - Writing Disco Elysium with ZA/UM’s Justin Keenan

#25 - Writing Disco Elysium with ZA/UM’s Justin Keenan

JUSTIN KEENAN, writer and narrative designer on ZA/UM's instant classic DISCO ELYSIUM talks about writing interesting characters, choice design, and the team writing process at ZA/UM.

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The Game …

00:58:25  |   Thu 21 Oct 2021
#24 - Super Practical Indie Game Marketing with Chris Zukowski

#24 - Super Practical Indie Game Marketing with Chris Zukowski

Indie game marketing consultant CHRIS ZUKOWSKI joins us to offer practical tips when MARKETING YOUR INDIE GAME. We talk about EMAIL MARKETING, super effective STEAM PAGES, building your game's COMMUN…
00:49:55  |   Wed 15 Sep 2021
#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games

#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games

We're joined by game industry power couple SOREN and LEYLA JOHNSON of MOHAWK GAMES who share their experiences in developing and releasing strategy games like OFFWORLD TRADING COMPANY and the new Civ…
01:02:46  |   Thu 19 Aug 2021
#22 - Spelunky, Indie Life, and Finding Success with Derek Yu

#22 - Spelunky, Indie Life, and Finding Success with Derek Yu

On GDC Podcast episode 22 we welcome SPELUNKY developer DEREK YU. We chat about the development and design of his fantastic SPELUNKY games, how INDIE GAME DEVELOPMENT has changed over the years, and …
00:54:38  |   Wed 28 Jul 2021
#21 - Academia and the Black experience in Games with Prof. Lindsay Grace

#21 - Academia and the Black experience in Games with Prof. Lindsay Grace

LINDSAY GRACE is Knight Chair in Interactive Media and an associate professor at the University of Miami School of Communication. He joins us to chat about GAMES AND ACADEMIA, games with SOCIAL IMPAC…
00:59:50  |   Wed 23 Jun 2021
#20 - Bugsnax, and Making Weird Games with Young Horses’ Phil Tibitoski

#20 - Bugsnax, and Making Weird Games with Young Horses’ Phil Tibitoski

PHIL TIBITOSKI, the TWO-ARMED president of OCTODAD and BUGSNAX developer Young Horses joins us to talk about making wonderfully WEIRD video games, the dev process at Young Horses, PRICING YOUR INDIE …
01:02:52  |   Wed 26 May 2021
#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio

#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio

We're joined by indie ROLE MODELS ADAM HINES and SEAN KRANKEL, cofounders of Night School Studio, developers of games such as Afterparty and the ABSOLUTELY ICONIC indie game OXENFREE. We talk narrati…
00:57:40  |   Wed 28 Apr 2021
#18 - Hitman, Work-Life Balance, and Game Production with IO’s Forest Swartout Large

#18 - Hitman, Work-Life Balance, and Game Production with IO’s Forest Swartout Large

FOREST SWARTOUT LARGE is executive producer at IO Interactive working on the HITMAN franchise. We talk design philosophies behind the STEALTHY Hitman series, BURNOUT and WORK-LIFE BALANCE, and what m…
01:04:55  |   Wed 10 Mar 2021
#17 - Special: The Texas Winter Storm Episode

#17 - Special: The Texas Winter Storm Episode

LARS DOUCET, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the BRUTAL WINTER STORM that left many without access to…
00:50:17  |   Mon 22 Feb 2021
#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant’s Greg Kasavin

#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant’s Greg Kasavin

A-1 class act GREG KASAVIN, creative director at HADES developer SUPERGIANT GAMES talks narrative design, his journey from game journalist to game developer and the allure of the ROGUELIKE GENRE.

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01:08:07  |   Thu 28 Jan 2021
#15 - Inside the New Xbox Series X|S with Microsoft’s Jason Ronald

#15 - Inside the New Xbox Series X|S with Microsoft’s Jason Ronald

JASON RONALD is the director of program management for the Xbox Platform Team, leading development of the Xbox Series X and S. Learn more about the years-long process of creating these NEXT-GEN BEAST…
00:24:37  |   Tue 17 Nov 2020
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