Dungeons, Dice Rolls, and Dumbasses is a podcast following the adventures of six players and a Dungeon Master who play together at a small local card shop. The podcast is not quite professional, but follows our normal games. Through the fun and nonsense that is real people playing tabletop DnD. As the episodes have progressed we've also worked towards getting the set up to have better audio. Only took 36 Episodes. Currently our game is in a 5th edition homebrew setting called Fairy Tales of the Forgotten realms. Follow them as the story unfolds throughout the many chapters of this magical storybook.
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The party goes on a shopping and intel mission. Attempting to discover more about the mysteries of the town and the location of valuable resources. But when it comes to dealing with devils, someone a…
The party, in search of clues on how to progress, decides to visit the devil filled Fite Pitz. Zuldan deciding to try his luck, and blow off steam, enters into a bloody battle. Afterwards, the party …
The party begins to explore neo Venus. Zuldan goes in search of answers, eager to discover what is going on with this town. Voash seeks out a forge strong enough to temper his dragon’s bane blade. Th…
The party deals with the aftermath of their battle and helps the settlement of Roanoke rebuild. Afterwards they take a vacation to another familiar chapter to follow up on some old business. Afterwar…
The party continues mid fight against the False Hydra foe and the final witch of the triumvirate. During the fierce battle, their enemies remain ruthless as they try to dispatch the party, but our he…
The party picks up at their peaceful resting place. However, after uncovering some of the beast’s secrets, they decided it was on sight. As the gang attempts to throw hands, the fight shifts to the m…
The party makes their way out of the now, not so evil cabin. However, as they return to Roanoke, they find things in the town aren’t the way they had left them before their voyage. As strange sights …
The party picks up their battle with the one of the sinister sister’s Hanu has been seeking out. As their battle rage’s on with the De Torneau hag, they discover this battle may be tougher than antic…
The party finds a way to seek respite in a difficult place. Afterwards, they search further into the strange underground dungeon. Voash refines his camping skills. Gem practices marksmanship. Zuldan …
The party begins working their way through the cabin in the woods. Finding themselves split by unnatural forces, in duos the party must solve or force their way through a series of puzzles.
The party, on a hunt for witches, engages in bold battles through bridges and woods. Finding themselves at an abandoned cabin. After engaging in lighthearted amounts of child murder, they begin searc…
The party having descended into the lair of one of the De Torneau sisters. Upon their discovery, they come face to face with a fierce foe: the gingersnap dragon.
The party makes their way beneath the gingerbread house in the woods. They find this dungeon is full of sweets who are anything but. Seeking out the missing boy and the trio of witches, they must go …
After a recap of the previous nights events, exactly how the party remembers, they are quickly rushed into action. Many odd events missed from the night before pull their attention away. Vigilantism,…
The group investigates the murders that have occurred in the town and seek evidence against the witches. They also discover politics prevent them from obtaining a shipment of supplies. Afterwards the…
The party finishes up investigating the murders in the town. As might falls, they follow their investigations into the woods to find out who the wolf lurking in the darkness really is.
The party carries on with trying to uncover the locations and identities of the coven of witches. During the investigations, they look into a local scandal, a strange girl, and a psychics premonition…
The party continues to investigate any strange activities in Roanoke, and are joined by a strange new party member. While they look into odd people in town, the local leadership begins trials to puni…
The party has some prophetic dreams. Afterwards, they pass through into the next chapter. Upon their arrival, they find themselves on a sailing vessel. When they land, they are welcomed into a strang…
As dinner comes to an abrupt end, half the party finds themselves in dire straights, as the other half continues investigating in the mansion, but it doesn’t take long for the full party to join the …