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Core Elements - Podcast

Core Elements

Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews, Core Elements discusses gaming news, resurrects a dead game, and answers good questions with absurd answers.

Gaming Games Community Video Games Games & Hobbies Video Interview
Update frequency
every 13 days
Episodes
75
Years Active
2011 - 2016
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CE 34: Josh Tsui

CE 34: Josh Tsui

This week we bring Josh Tsui into the laboratory! President of Robomodo, makers of the newest games in the Tony Hawk series, Josh joins us in a lively discussion of monetized videos, mobile gaming vs…
Tue 16 Oct 2012
CE #33: Scott McMillan

CE #33: Scott McMillan

This week, Scott Macmillan of MacGuffin Games joins Core Elements to talk about his studio, it's death, and subsequent resurrection. In addition to discussing our Warcraft problems, we'll cover the m…
Fri 21 Sep 2012
CE #32: Brendon Chung

CE #32: Brendon Chung

This week we are joined by Brendon Chung of Blendo Games. Brendon has made such fantastic titles as Atom Zombie Smasher, Gravity Bone, and Flotilla. In this episode, we discuss the use of descriptive…
Mon 10 Sep 2012
CE #31: Dan Silvers Reprise

CE #31: Dan Silvers Reprise

Dan Silvers returns to the Laboratory for a new round of experiments! In this episode, we discuss the waning Blizzard love, Microsoft's fear of Steam, and the unawesomeness of Awesomenauts. The audio…
Thu 06 Sep 2012
CE #30: Roger Craig Smith

CE #30: Roger Craig Smith

This summer has seen a terrible drought for booking guests, but it appears the fall has graced us with more open schedules! This week, we welcome Roger Craig Smith, voice actor supreme! On top of doi…
Sat 25 Aug 2012
CE #29: Ron Gilbert & Chad Dawson

CE #29: Ron Gilbert & Chad Dawson

Double Fine graces the laboratory with more of it's excellent game creators! This week we welcome the dubiously ubiquitous Ron Gilbert, of Maniac Mansion and Monkey Island fame, and Chad Dawson, lead…
Fri 20 Jul 2012
CE #28: Kevin Dent

CE #28: Kevin Dent

We finally get Kevin Dent into the lab to dissect his opinions on a wide array of industry subjects! This week we discuss Rekoil, 38 Studios and Radical games, the excesses and failures of E3, and th…
Fri 29 Jun 2012
CE #27: Andy Gavin

CE #27: Andy Gavin

This week, Andy Gavin, co-founder of Naughty Dog and all-around renaissance-geek, joins us in the lab. We talk about the schism between writing and gaming, the horrible reality of incubi and succubi,…
Thu 31 May 2012
CE #26: Jeff Vogel

CE #26: Jeff Vogel

This week we welcome Jeff Vogel of Spiderweb Software, makers of a wide catalog of indie RPG games. In addition to learning how much Jeff loves money, we revisit Spencers love of Bioware, we discover…
Thu 17 May 2012
CE #25: Luke Peterschmidt

CE #25: Luke Peterschmidt

Welcome back to the laboratory! We've spent weeks in the lab cooking up a new experiment, and this week we bring you Luke Peterschmidt of Fun to 11. Luke is a prolific board game designer, and we had…
Thu 10 May 2012
CE #24: Zach Barth

CE #24: Zach Barth

This week we feature Zach Barth of Zachtronics Industries, maker of Space Chem! In addition to discussing how his game has become a truly terrifying behemoth of awesomeness, we talk about whether one…
Thu 15 Mar 2012
CE #23: Daniel Cook

CE #23: Daniel Cook

My fanboy fascination with Triple Town has finally struck gold! This week we welcome Daniel Cook of Spryfox! Although he can't really talk about the ongoing lawsuit, he can talk to us about the other…
Fri 24 Feb 2012
CE #22: Michael Pachter

CE #22: Michael Pachter

This week we welcome Michael Pachter, game industry analyst extraordinaire with Wedbush Securities. Michael is known for his insight into the business of games and currently hosts a show on Game Trai…
Thu 16 Feb 2012
CE #21: Lexie & Terence

CE #21: Lexie & Terence

This week we are joined by Lexie and Terence of Hitbox Team, makers of the stylistic platformer, Dustforce. In this episode, we discuss the audacity of cloning, the evil alliance of Tim Schafer and N…
Thu 09 Feb 2012
CE #20: Kellee Santiago

CE #20: Kellee Santiago

This week we are joined by Kellee Santiago, co-founder of That Game Company... makers of Flower, Flow, and Journey. In this episode, we discuss whether Lineage is too old to be relevant, cognitive di…
Thu 02 Feb 2012
CE #19: Edmund McMillen

CE #19: Edmund McMillen

This week's guest is Isaac and Meat Boy creator, Edmund McMillen! We discuss the ideological dipoles of Bioshock and Stalker, the philosophical merit of Zynga games, the inevitable decay of Mario Car…
Sat 28 Jan 2012
CE #18: Jeff Roberts

CE #18: Jeff Roberts

This week's guest is Jeff Roberts of RAD Game Tools. Jeff gives us a unique look into developing for developers, as well as sharing with us multiple decades worth of experience in the business of gam…
Thu 12 Jan 2012
CE #17: Jonathan Blow

CE #17: Jonathan Blow

Jonathan Blow of Braid fame joins us for our first episode of 2012. Taking time out from his latest project, The Witness, Jonathan talks with us about how cheating is not really cheating, what all th…
Thu 05 Jan 2012
CE #16: Andrew Greenberg

CE #16: Andrew Greenberg

This week we're joined by Andrew Greenberg, probably one of the most prolific game designers we've gotten to interview. Andrew was one of the original White Wolf developers of Vampire: The Masquerade…
Fri 16 Dec 2011
CE #15: Benjie of Hi-Rez

CE #15: Benjie of Hi-Rez

This week we're joined by Benjie Freund, sound designer for Tribes Ascend at Hi-Rez Studios. In this episode, we discuss Spencer's Game of the Year, how blacksmithing and saving the world are not mut…
Thu 01 Dec 2011
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