When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!
Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.
Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel’s streaming shows on Netflix and movies like Polar adapted f…
Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you’re making that decision like if you have new work to se…
Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform… whatever route you go, you need to market your comic. Jim Gibbon…
Reilly Brown (Deadpool, Spider-Man, Lobo) talks about his process and approach on Outrage, his Webtoons webcomic that scrolls vertically, digital comics, print comics, and the business of making comi…
Fresh off her Comics Experience micro course, Heather Antos talks about WHY Kickstarter could be a fit for your comic, how to think about planning your campaign, and what to think about before you pu…
Nicole Boose (Marvel, Millarworld, freelance) shares five tips for hiring a freelance editor for your comics project. Goals, roles and convos to get your project moving!
Jim Gibbons talks about scheduling for each step of the comics-making process, and really sitting down and doing the math. Working on creator-owned, work-for-hire, whatever your project, planning a s…
Heather Antos talks about finding the humanity in superheroes, including her experience at Marvel with Deadpool and Gwenpool. And a preview of Heather’s 11/09/19 Comics Experience micro course Kickst…
What do you want? What are the steps do you need to get there? Are you willing to deal with the downsides? All this and more in setting your goals for a comics project.
What goes into an anthology pitch? Jim Gibbons talks about how to make sure your story is suited to an anthology, if it’s a complete story and more, including his time editing the anthology series Da…
Artist Will Robson (Typhoid Fever: X-Men, Spider-Man/Deadpool, Star Lord) talks about his portfolio goals over the years, getting hired by Marvel and working with editors like Heather Antos. Heather …
Nicole Boose talks parenting and comic-ing. How kids affect our approach to making comics, principles for managing your time, defining and adjusting goals, and mixing working from home and childcare.
Why bother with social media if there’s so much negativity? When DO you read the comments? And why do we create in the first place? Heather Antos talks Social Media blackouts & blocklists, along with…
Editors need few different things to get your book approved, including you having the basics of a good portfolio with examples of your work, finished work, a good pitch document… and more! Jim Gibbon…
In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character’s…
Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.
Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.
00:30:38 |
Tue 19 Jun 2018
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