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ChatterBox Video Game Radio - Podcast

ChatterBox Video Game Radio

Was the ONLY traditionally broadcast video game radio (1100AM KFNX) show on the planet... and then it was a podcast. We covered industry news, not just reviews. More info at http://www.chatterboxgameshow.com

News Video Games Fun Radio Games & Hobbies Video Technology
Update frequency
every 6 days
Average duration
51 minutes
Episodes
198
Years Active
2010 - 2015
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454 - The Dating Game

454 - The Dating Game

Ara's learning a whole new game these days, so saddle up and get ready for a story. Also, freshen up on the current state of politics, World of Warcraft, and PlayStation Home (Beta).
00:53:33  |   Tue 09 Oct 2012
453 - Buy that for a Dollar

453 - Buy that for a Dollar

Alon's concerned about game marketing in the digital age, Ara makes a cooking game sound fun, and they both complain about Hell Yeah!!
00:53:30  |   Tue 02 Oct 2012
452 - Epic

452 - Epic

Alon upgraded his MacBook Pro with a Samsung 830 SSD, Ara listened to some student game pitches and officially unveiled his new Epic Mickey game, we talk a bit more about digital resale, and the Wii …
00:52:30  |   Tue 25 Sep 2012
451 - Cognitive Dissonance

451 - Cognitive Dissonance

OK, this time we really talk about the demos we've been playing. Ara loves stacking blocks in Art of Balance Touch (not Art of Touch), Alon likes Mark of the Ninja. They also cover Rock Band Blitz an…
00:52:30  |   Wed 19 Sep 2012
450 - 14 Steps

450 - 14 Steps

We've been playing a lot of demos, so that's what we're talking about, along with digital distribution and a revolutionary new system we developed on the fly to make digital more acceptable to the ma…
00:52:30  |   Tue 11 Sep 2012
449 - Bomb Density

449 - Bomb Density

Outland is free to PlayStation Plus members right now, and it's really good. Ara had another life-defining moment with Gran Turismo 5. We don't know Luke Plunkett, but Alon's decided he's a bit of a …
00:54:29  |   Wed 05 Sep 2012
448 - Isaac

448 - Isaac

Ara's back and has stories to tell. For his return, we discuss Japanese taste for the female form as well as the current trends we see carrying over into the next generation of hardware.
00:52:30  |   Wed 29 Aug 2012
447 - Anecdotes

447 - Anecdotes

The Last Story's marketing credits its famous designer but still doesn't sell well. American gamers can't handle failure. New Super Mario Bros. 2 hasn't proven interesting to all Mario fans.
00:52:30  |   Wed 22 Aug 2012
446 - Dragon View

446 - Dragon View

Tim describes Super Smashed Bros., an old game of his, available at TwinSkyGames.com. By the way, it's genius... you really should go play it. Friend, Justin, comes on the show in defense of the mode…
00:52:29  |   Wed 15 Aug 2012
445 - Rusty Dawe

445 - Rusty Dawe

Tim treats us to a story about Paperboy, we fantasize about a perfect list of good design elements, and we talk (again) about modern games exchanging gameplay for cinema.
00:52:30  |   Wed 08 Aug 2012
444 - Whole Foods

444 - Whole Foods

Tim's with us again. We give you a look inside his gaming manor while chatting about game branding and localization, game dev jam sessions, why you're more nostalgic for easy games, and the apparent …
00:52:30  |   Wed 01 Aug 2012
443 - Clu

443 - Clu

Tim Winsky cohosts. He describes the subtleties that made The Legend of Zelda II and Bubble Bobble two of the greatest games of their time.
00:52:30  |   Wed 25 Jul 2012
442 - Pelaaja

442 - Pelaaja

Ara's very excited about finding a cheap game. Very excited. We spend most of the show talking about Ouya and freemium game design.
00:53:30  |   Wed 18 Jul 2012
441 - Spulunky

441 - Spulunky

Milk, PSN, and Spelunky
00:57:29  |   Wed 11 Jul 2012
440 - Fu*k F*ck Shi*

440 - Fu*k F*ck Shi*

Alon and Ara try to enjoy Steel Battalion, they're thrilled by a recent law passed in the EU but scared of the inevitable pre-emptive backlash in the US, and they hear an argument for Diablo 3's pers…
00:52:30  |   Wed 04 Jul 2012
439 - Six One Thousandths

439 - Six One Thousandths

Why we don't like Dragon's Dogma, what we think game designers should do after realizing most people won't make it to the end of their entire games, and how we feel about DRM in a game we've never pl…
00:52:30  |   Wed 27 Jun 2012
438 - Thenar

438 - Thenar

Ara continues his efforts to become the world's fastest virtual driver. While not playing GT Academy, he and Alon visited Dave and Buster's. One game was particularly awesome, even if it did break th…
00:52:30  |   Wed 20 Jun 2012
437 - Careful Observation

437 - Careful Observation

E3 wrapup - How were the press conferences, how awesome is the Wii U, will boobs entice you to play a game, what defines the gaming experience??? All these questions, and maybe some answers, await yo…
Wed 13 Jun 2012
436 - Shovelware

436 - Shovelware

Eric, Molly, Cory, and Alon go over what they've learned at E3 so far. Mostly, that there's nothing impressive at the show and that everything Ubisoft puts out looks the same. There's also concern th…
Tue 05 Jun 2012
435 - Appeal

435 - Appeal

We Journey into discussion of artistic games that fail to offer artistic experiences. We also lend an opinion of Trials Evolution, EA's move to help indie devs, and the inevitable fate of 38 Studios.
00:52:30  |   Wed 30 May 2012
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