The latest and greatest D&D 3.5 podcast to hit the internet airwaves! Join us for biweekly adventures in the magical land of Meosha! Will our heroes save the world from the Glyphpurge and restore the written word to the people? Find out on Challenge Rating: Zer0!
Our heroes grapple with the consequences of Hektors actions. Rilla perfects reverse fossilization, Zurabak does a scare, and Rugar plays the most dangerous game.
Our heroes do battle in the depths of mine shaft #10. Rilla wields new magics, Zurabak does a science, Hektor and Ruger have a pretty bad day.
Our heroes explore the dangerous depths of a dwarven mine. Hektor loses vision and Ruger lends a guiding hand.
Our heroes encounter a strange new enemy in the hold of the dwarves. Hektor comes down with something, Zurabak gains a title, Ruger and Rilla go to prison.
Our heroes get a tour of the College of Everspring. They learn of a dire shortage of resources, and enjoy some delicious beef.
Our heroes tell their tale to Loremaster Hollan, and get some sorely needed rest and relaxation. Hektor lets it all hang out while Zurabak has a lovely meal.
Our heroes reach the great metropolis of Everspring, home of the Bards and Loremasters. Levels are gained and friends are made.
Our heroes attend a grim tale, and the plot is finally revealed. Vows are made, hope is found, and the first leg of our heroes journey comes to an end.
Our heroes attempt to escape the necropolis. As they go out with a bang, a tragic loss shakes the party.
Our heroes arrive at the necropolis to retrieve what was stolen. Hektor and Zurabak make a ruckus, while Rilla and Ruger stare down Varyx.
A face from Rilla's past arrives at our heroes camp. The secrets of the Elves are revealed, and our heroes are given an edge against Varyx.
Our heroes pursue Varyx to retrieve what they've lost. Ruger sees more that he'd like and plans are drawn for a rescue.
Our heroes face the wrath of Varyx. As they battle to protect Sebastian from the forces of evil, the enemy plays dirty.
A new villain makes our heroes an offer. Rilla snipes, Ruger swipes, and Hektor rages. Zurabak makes tea.
Our heroes take their first steps into the blasted wastes on their way to Everspring. Rilla and Hektor go shopping, Ruger picks a card, and Zurabak watches Sebastian
Our heroes arrive in the town of Picker's Run. Hector and Zurabak get tipsy, Rilla enjoys the view, and everyone makes a new friend.
Our heroes work to save Blackrock from the inferno. Hector pushes through the pain, Rilla gets buff, and Zurabak gets suspicious.
Join the Heroes of Christmas for an appropriately timed holiday spectacular! We do some world building, make new friends, and face down an abomination! Join us wont you? There won't be another one of…
It seems Sebastion has once again broken into the recording studio to tell a tale while our heroes are away.