Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better.
My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success.
I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned.
Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.
The visuals and feel of a video game are a lot more complex than even most artists think. It is imperative that your team is on the same page when it comes to communicating with the player through th…
Every creator of a new video game or founder of a video game startup loves gaming. No one in this industry is unique in that fact. If you’re trying to get VC funding, loving games will not differenti…
It seems intuitive that adding additional people will increase your speed in making a great game. However, staffing up is more nuanced than that. If you add people to a system where there are underly…
“I want to be maximizing value. These tools can create a side game that actually is only vaguely and tangentially related to value, perhaps even in a negative way.”
Why do people hate JIRA so muc…
Aaron and Ben dive into some common problems they see working with game developers from startups to large scale publishers. You'll learn about some patterns to avoid and how to focus on continually d…
Jonathan McCaffrey (JMac) is a leader and engineer who has worked to help engineering and production understand each other wherever he worked. He covers working with limited resources at a new startu…
Part 2 of Managing Others! This time we're talking about accountability and advocacy. With accountability, we look at how you can set expectations within your org as a leader and someone responsible …