Build Phase is a weekly technical podcast discussing iOS development and design.
Mark is out this week, so Gordon is joined by Tony DiPasquale. They discuss Poppins, an internal app that they are working on to view and share animated gifs, Micro frameworks in Swift, and talk thro…
In what might end up being the guys' laziest episode to date, they start off by talking about a possible bug in UIScreenEdgePanGestureRecognizer
and then talk about Mark's current project dealing wit…
This week, the guys discuss Argo's inexorable march towards 1.0-hood and somehow find themselves in a rant about semantic versioning (or the lack thereof).
This week Mark and Gordon take a break from the recent series of episodes about Swift and instead turn to discussing the pain points of developing on Apple's platform and how it's getting more and mo…
This week, Gordon and Mark continue their accidental Swift-and-frameworks-that-use-functionalish-concepts series by talking about the new Parser type in Argo and niceties that are emerging in Reactiv…
Baseball is back! After getting over that excitement, Mark and Gordon chat about upcoming changes to Argo, and get into some places where limitations in Swift's type system prevent them from being as…
This week, Mark and Gordon continue discussing integrating ReactiveCocoa into projects and the impact the newly-minted Swift 1.2 will have on future development.
Ok let's just get this out of the way now: The first minute of audio is really weird. We don't know why and we didn't have time to re-record it. Plus it's actually kind of funny to sound like we're i…
While Gordon lounges at home in his native Tejas, Mark is joined by Keith Smiley to talk about some pitfalls of Mac app development and using ReactiveCocoa with Core Data.
We're just 4 short weeks away from the start of spring training so Mark and Gordon get some baseball talk out of their systems. Deal with it sunglasses llama dot gif. The topic then turns to Nimble m…
This week, we learn about the dangers of Pre-Workout, oddities in the Swift compiler and go on a rant about TestFlight and iTunes Connect. Could your family be at risk of getting too jacked on Pre-Wo…
Listen! This week, Mark and Gordon take a fairly deep dive into the Legend of Zelda franchise. There's also some Swift and bindings and stuff. Remember when this used to be a technical show?
This week, Gordon and our producer, Thom, host a very special episode in which we present a collection of our best-of moments and bloopers.
Okay who are we kidding, it's all bloopers. Sit back and e…
This week, Mark talks about using Swift to connect to a GoPro camera, Gordon learns that Selfie Sticks are a thing, and Mark finally fixes LLDB on his machine. From there, they chat about Apple's new…
Mark and Gordon catch up before the Thanksgiving break (oh, by the way, we're taking a break last week. Plan retroactively accordingly) and discuss dependency management with Carthage and how it rela…
This week, Mark and Gordon spend a solid 10 minutes discussing the absurdity of the DC Comics Universe. From there, Gordon proudly explains the solution he developed to the network operation retry qu…
Mark and Gordon chat about replaying cached network requests and all of the edge cases that pop up around that. Then they take a short detour into talking about a weird issue around new iOS 8 push no…
Mark and Gordon chat about another win for their Application View Controller, then commiserate over code signing, application submission and AppleID and iTunes Connect woes.
With Mark on vacation in sunny SoCal (I have no idea if SoCal is sunny in October, but lets say it is), Gordon sits down with fellow thoughtbot dev and Haskell enthusiast Pat Brisbin to talk about Ha…
This week, Mark and Gordon discuss that darn Internet and the inaugural CocoaLove conference in Philadelphia. From there they go on to discuss failable initializers and other Swift 1.1 features and f…