Breaking into Board Games is a podcast about breaking into the hobby game industry. Every week, we interview a person of note, and give tips and tricks to make your way into the business of games.
Gil and Ian talk to Ben Rosset, a Product Manager at Panda Game Manufacturing about the work he does behind the scenes to make sure games get made correctly.
We also chat about his forays into game …
Tony, Gil, and Ian talk to Evan Derrick, one of the two minds behind Van Ryder Games about his role in the industry and how he got there. From beginning with designing Battlestar Galactica Express, n…
We talk about our second year podcasting. What we did, what we look forward to, and what we're doing right now!
Please let us know how we're doing! We have a BGG guild, twitter, and facebook.
@break…
The hosts interview Tiffany Caires about being a go-to person for streaming board games, living with corgis, convention support, and so many other things!
Tiffany can be reached on twitter! @TheOneT…
We remember our time at GenCon 2017. Long story short: We were busy. A lot.
Hosts: Tony - Designer - @beardedroguegames Ian - Developer - @ianzangdesign Gil - Publisher - @gilhova "There It I…
The hosts talk to Nolan Nasser, a freelance digital artist about working freelance, art direction, and how art should be incorporated into board games in the future.
Nolan can be reached on twitter: …
The hosts talk to Ryan Laukat about starting your own company, persistence, and art in the hobby. Ryan runs Red Raven games, publisher of Above and Below, Near and Far, and many others along with his…
The hosts talk to Jon Gilmour about moving into the development sphere with the Atari series from IDW Games, and about working with a codesigner.
You can reach out to Jon on twitter - @jongilmour
Hos…
We talk about our experiences at Origins 2017, make bad predictions live, and have a great time together!
Hosts: Tony - Designer - @beardedroguegames Ian - Developer - @ianzangdesign Gil - Publi…
All the hosts talk with Brittanie Boe about working in marketing and sales for a distributor. She touches on developing your own skills to apply them to your chosen field. Those interested in the bus…
We speak with Joe Ellis, the wizard of tech behind Plaid Hat Games. He explains importance of recognizing need in the industry, and helping where you think you can.
You can reach out to Joe on twitt…
Gil went to the Gathering of Friends run by Alan Moon and interviewed lots of people about their work.
Alan talked about a website briefly. You can find that here:
http://www.spieleautorenzunft.de/h…
Hello dear listener! Our hosts talk about Theme and Immersion when building games. We'd love to hear your feedback! Go to our twitter or facebook and let us know what you think!
Hosts: Tony - Desi…
Ian and Gil interview Patrick Leder, publisher/developer/designer behind Leder Games.
Patrick's breakout hit Vast (previously known as Trove) offers unique asymmetrical play that made it stand out. …
We have a bonus episode for you! You can learn a little bit more about the hosts, and have fun while doing it, because we totally aren't fun the rest of the year.
Hosts: Tony - Designer - @bearded…
Tony and Gil talk to Jason Tagmire of Button Shy Games, publisher of wallet games such as Pixel Lincoln, 7 Sevens, and Ahead in the Clouds.
You can reach out to Jason on Twitter @jtagmire
Hosts: T…
The hosts talk to Suzanne and Chris Zinsli of Cardboard Edison about their entry into the media/design side of the industry. The Zinzli's saw a lack of a hub in the board game design world, and decid…
The hosts talk to Chris Rowlands and Matt Christianson of One Thousand XP about being media in the hobby, then transitioning into designing and publishing. They have their new game, The Last Garden, …
We talked to Michael Eskue, designer of Council of Verona, and Trash Pandas (a Hasbro game design finalist). We talk about working with a significant other and the philosophy of what it means to "bre…
We talked to Rob Daviau about his unique path into the industry. Rob has lived two lives in the game world. One in mass market with Hasbro, and another on his own with his own designs and companies.
…