And now, with chains cast off, the real work can finally begin. The plan is conveyed to the one holding the keys and the door is opened to the sleeping Lover. But destiny's arc is not kind to any of …
It's a swarm! While Wu, Bortnik, Avadan, and West try to save a couple of kids, two competing factions of Xenomorphs close in on their location and surround them. With nowhere to run and nowhere to h…
While the rest of the Trendsetters was getting ready for their battle on Earth, the Megalads journey to the center of the universe to gain power from the heart of the dimension. However, not is all a…
With the Vinterium (temporarily) secure from Lilith, the Trendsetters get back to their lives for the time being while waiting for the Xerox issue to go off. Nicolai keeps looking into the Second Cha…
Something else is on Artemis Station. Something strange, unknown, and deadly, and its hunting the squad. Even before they can identify it, it kills the Sarge and tries to get at the rest of the squad…
The plan is made for one last bout of violence, beginning with the retrieval of protection for the softest of the three targets. Negotiations are attempted, ancient obligations are asserted, last cou…
The UAS Bloodhound has received a mission. Artemis Station, a housing area for Weyland-Yutani terraformers, has been overrun by Xenomorph XX121. Now, Denny Bortnik, Liam O'Donnel, Hank Avadan, and Ra…
Colin once again runs a campaign using the Alien the Roleplaying Game system. This time, Bobbin, Cat, Namtab, and Pepper create characters using the alternate rules found in the Colonial Marines Oper…
Hell awaits our heroes... literally. The Trendsetters go to Galen Torrus to reach the Queen of Hell to convince her to let them borrow the Vinterium, but things go wrong once they reach that damned r…
In which Cat and I discuss why this particular adventure exists in the first place.
Music Credits:
Planning: Analysis - Yuki Hayashi
Cooling Off: Peaceland - Nujabes
Stepping close to the edge once more, our beleaguered trio cross out yet more obstacles to True Victory. The First Son is given knowledge of a dead worldine, the First Regret is corrected, the mage i…
Meetings with the Second Chance Society are held, and it turns out they may not be as altruistic as once thought by certain members of the Trendsetters. Words are hashed out with the Silver Skeleton,…
At longest last, the correction begins in earnest. A checklist is formed of Needs and Wants and the first two items are sighted: the establishment of presence, and the eradication of impermissable ev…
What do the Trendsetters, the Silver Skeleton, and Bradford Arlen have in common? An extremely dangerous foe that has been hitting DHEA facilities country-wide. When Old Megalad talks to Robin about …
The end of an era, and for our three it is both too long and not nearly long enough. The star falls from the sky and crashes to unforgiving earth, and its cracks are patched by the angel, the enginee…
Megalad has returned... twice. The team has to cope with the idea of two Megalads, each in their own ways. Poltergeist tries to help Switch through it, then Sundog and Switch have a chat about their …
A revival reveals too much, and a tense conversation plants dogbane seeds in a dangerous garden. After, the angel finds an audience and inspires a generation, the engineer grants warmth and stability…
The crew has come to Kahje to put an end to the slaving operation once and for all. Finding Seyout is only half the job, however. It turns out the Drell is not only a practiced bodyguard but a powerf…
Poltergeist goes on a business trip to take care of important things before she meets up with Kevin, leaving Zero, Sundog, and Switch to their own devices for a while. Switch goes to do some training…
Battle at the pirate base! While the jungle beast causes pure, violent chaos, Ahili, Kunk, and Kenzak infiltrate. Now it's a three-way fight, with each side reacting as fast as they can to an ever-ch…