Join Kellen, Neilan, Mark, and Christina for a podcast about board games, the latest hotness, and how to have fun with your friends even when you're losing.
We're shifting up a gear, the stakes are higher, it's all to play for, and a whole host of other cliches, in the second of our five part series on the top fifty games of all time. Thirty(ish) more in…
We made it! The big one-oh-oh. That's a thing people say, right? We're starting a five episodes series, working our way down each of our top fifty games of all time. We'll discuss what might make a g…
It's getting close now, can you feel it? Or are you just feeling sore from the game you just lost? We're talking sore losers and sore winners: people who are hard to be around when they lose or win a…
Happy Thanksgiving, everyone! We're showing our thanks with a surprise podcast about ... well, maybe we'll just let the episode speak for itself. Gobble gobble.
03:23 - ICECOOL 04:46 - Meeple Circus …
We've all got them, whether we'll care to admit it or not, quirks and and biases that might be irrational, but nevertheless affect our judgement of the games we play. This week we're looking at a few…
Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking a…
Where has the year gone?! It's almost time to start packing our bags for various family gatherings, and inevitably the most important question becomes ... what games are we taking? Whether it's speci…
It took us almost a hundred episodes, but we finally reveal how to have fun with your friends even when you're losing. Specifically, we're talking about games and mechanisms that help us enjoy our lo…
Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate …
We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very…
Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths …
Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three …
Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated d…
Hello, again, Germany! Well, we don't actually ever go to Essen, but boy do we wish we could. There are always so many games that debut at Essen SPIEL that we wish we could play or buy ... and this y…
No, not that game. We're talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of t…
Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This we…
Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that m…
Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games…
We're running components through our fingers this week, because we're ranking our favourite games that require dexterity. Whether it's flicking, stacking, or balancing, dexterity games tend to offer …
We just flew in from Indianapolis, and boy are our arms tired! From carrying all these games. But, more than the games, it's the people you meet that make the memories, so we're recovering from a ver…