We are back with another round of content for all you wonderful people. This time we play Dead Man Stomp. We go back to the 1920's in order to stop a trumpet from raising the dead, and boy howdy do we succeed! (note: My audio gets unforgivably bad at some points, and no amount of editing could fix it. I am truly sorry and promise to take the kazoo out of my mouth next time.) Players: Blank, Sunsweet, Niel, and StrikingYak Keeper: Doo-Wop Duodenum This adventure is taken from the Call of Cthulhu 6th Edition rulebook.