Length: 58:46
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DESCRIPTION: Laurel season is in full swing. Yet somehow we manged to fit in a bunch of new games and a trip to PAX East to kick off convention season. Ryan recaps his PAX trip, and then he and Erin sit down for an enlightening chat with Gloomhaven designer Isaac Childres to learn some interesting tidbits on what it took to make such a massive game.
GUESTS: Isaac Childres
RECENTLY PLAYED GAMES - (01:27):
QUICK TOPICS - (18:16):
FEATURED TOPIC - (26:51):
PLUGS - (58:12):
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Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.