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Vox Republica 085: Going Inside L5R Card Design

Author
The Cardboard Republic
Published
Thu 28 May 2015
Episode Link
http://voxrepublica.libsyn.com/vox-republica-085-going-inside-l5r-card-design

Episode 085: Going Inside L5R Card Design

The Legend of the Five Rings CCG has long been known for including player input in its game development, tying its community together in a unique way. This week we go behind the scenes to see what that design process entails.


Length: 42:50


Show Links: RSS | iTunes | Download Episode


 


Welcome back to Vox Republica, the Cardboard Republic Podcast!


We post new episodes every Thursday, with each episode being about 20 - 30 minutes long.


DESCRIPTION: Ryan and Erin talk briefly about Erin's experience with a 'mega game' and other recent games before Ryan and Dave sit down with L5R player-turned-designer Chris Medico to chat about what goes into designing a card game with a 20-year history.


GUEST: Chris Medico and Dave Gordon


RECENTLY PLAYED GAMES:



  • Watch The Skies

  • Sentinels of the Multiverse

  • Cash N' Guns

  • Inkognito

  • Cthulhu Gloom


QUICK TOPICS:



  • What is a 'mega game'?


LENGTHY TOPIC:



  • Designing cards for Legend of the Five Rings CCG

    • Chris's history with L5R as a player before joining the design team

      • How did that happen, and how long has he been at it?



    • What goes into the process of designing a card

      • Some personal favorite cards or mechanics?



    • How L5R balances story with mechanics and overall card development

    • How exactly does the game incorporate player input into game design

    • The impact and influence of a game being 20 years old

    • Current and upcoming information of L5R sets and events




 


We’d love to hear from you! You can send questions or feedback via email at [email protected]. You can also reach us social media, including Twitter and BoardGameGeek.


 


Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.

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