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Podcast Unlocked Episode 165: Assassin's Creed Unity (of Resolutions)

Author
IGN & Geek Media
Published
Thu 09 Oct 2014
Episode Link
https://www.stitcher.com

On this week's episode of the world's #1 Xbox podcast, we discuss why Ubisoft messed up badly with their explanation as to why Assassin's Creed Unity will run at 900p on both Xbox One and PS4. Plus: how much of Halo 5 will Agent Locke star in? Why did Kingdom Hearts 3 switch to Unreal Engine 4? Why is Mitch worried about Geometry Wars 3? And find out which special guests will be appearing on the show this month.

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