The podcast for UI developers, designers and independent thinkers who strive for simplicity. The state of user interface design and development is at a crossroads: do we embrace complexity and raise the barrier to entry, or can we learn from the past and strive to make our tools, frameworks and methodologies simpler and more intuitive for everyone - regardless of experience or persuasion. I'm a strong believer in the latter, and if you are too, come join me on my journey to make a difference and push back against the forces of complexity and chaos. Featuring guest interviews; reviews of tooling, frameworks and methodologies; deep-dives and tutorials all related, sometimes tangentially, to user interface design and development on the Web, in apps, games and appliances. I will seek out industry professionals and experts who are striving to make real positive change in the industry. Pioneers of simplicity if you will. I also want to talk to people who are struggling in the web design, web development or frontend development industries; perhaps they are like me - fatigued by the increasing complexity around tooling, frameworks and ideologies; perhaps they are new to this space or are thinking about joining and pursuing a career here - and they are feeling overwhelmed and confused. I want to let this latter group know that there is simplicity out there, and that there are great people working hard to turn the tide against the status quo.
UIT 8: In this weeks episode I start a series on using Sketch to build and maintain efficient and scalable design documents.
Overview
UIT 7: In this weeks episode I share five fundamental tips aimed at developers who want to build their design skills and design appreciation.
Think and plan
As a developer, you wouldn't start building …
UIT 6: In this week’s episode I talk with Chris Biscardi about the Jamstack, gatsbyJS and his own meta-framework called Toast, amongst many other interesting digressions :)
Overview
UIT 5: In this week's episode I share my thoughts on the use of GatsbyJS and whether I feel it's a viable static site generator framework.
What are static sites?
Static sites have been around for a ver…
UIT 4: In this week's episode I share my thoughts on creativity, intuition and introduce the terms 'Qualitative Design' and 'Quantitative Design'.
Overview
UIT 3: The first two minutes before the episode ‘officially’ starts we talk a bit about why I’m creating this podcast, and then talk about how Fred started on his Pika journey. It’s nice content so I…
UIT 2: Kingsley talks about how he prototypes games, the current project he and his team is working on (a 3D Platformer game called Frog Island).
He also talks about another side project of his; a pro…
UIT 1: In this first episode I introduce myself, my background and then share what the show’s intended purpose is, who it’s aimed at and why create it. I have a bit of a rant at the JS tooling and pa…