1. EachPod

TummelVision 2: Nicole Lazarro on social gaming, play & emotions

Author
Heather Gold, Kevin Marks, & Deborah Schultz
Published
Thu 21 Jan 2010
Episode Link
http://tummelvision.tv/2010/01/21/tummelvision-episode-1/

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Thanks to guest game designer Nicole Lazzaro


What we discussed this week.


-Nicole’s thoughts on CES trends. The game world is missing the social experience. Nicole’s ideas on how games create emotion. Daniel Floyd’s great video on why video games are missing a broader female audience. Relational and social thinking is the key. If your goal is to get people engaged and involved then you are beginning to think like a tummler.


-Facebook founder Mark Zuckerberg implies that privacy is dead. How does being public help you tummel and engage people?


-Vanity Fair on social media “twilebrities.” Gawker wasn’t impressed either. Anil Dash noted, in a typically thoughtful piece, that no one has over a million followers. We are quite sure than follower numbers don’t matter as much as most people assume they do.


-Tummeling Technique: Heather explained the importance of going first via the infamous Sasquatch Dance Party video.


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80’s theme song: Games People Play

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