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Adventure

Author
Danilo Vujevic
Published
Fri 10 Feb 2023
Episode Link
https://podcasters.spotify.com/pod/show/tc-dnd/episodes/Adventure-e1u4qdv

“I found them all. I won."


Finally, I welcome George from our 'Dungeons, Dice, and Dudes' actual play podcast to discuss how to build adventures, and why it's important to define one. No matter if you're top-down or bottom-up, there always needs to be that call to adventure, a catalyst, and the form that takes can drastically alter the theme and direction of a campaign. Giving your players that Elden Ring moment is all about the "scale in detail"; having a wide enough pond to splash around in with just enough depth to make it worthwhile.



  • 03:48 - The 'Breath of the Wild' Moment

  • 14:40 - Call to Adventure

  • 25:47 - Worldbuilding

  • 40:49 - Character Motivations

  • 51:01 - Fighting DM Anxiety


Find George on Dungeons, Dice, and Dudes: https://linktr.ee/DDandD


Find Thinking Critically online:



References:



  • 'Conflict' episode of Thinking Critically with Rob (Ulysses)

  • 'Time' episode of Thinking Critically with Tim (Ulrik)

  • 'Macro' episode of Thinking Critically with Nathan (DM)

  • 'Happiness' episode of Thinking Critically with Simon (Owain)


Patrons:



Intro Music: 'Local Forecast' by Kevin MacLeod

Intermission Music: 'Chill' by Kevin MacLeod

Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod


Podcast art by Lily from https://www.beiworkshop.com/

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