On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
In episode #10 of the Zachtronics podcast I'm joined by Keith again, this time to interview Tom Braunlich, one of the designers of the Star Trek and Star Wars collectible card games from the 90s. We …
In episode #9 of the Zachtronics podcast I'm joined by Keith to interview Chris Crawford, the creator of a bunch of historically notable games, including the first commercial computer wargame. We tal…
In episode #8 of the Zachtronics podcast I interview Jeff Schader of The Skins Factory, the graphic design studio responsible for most of the Windows Media Player skins of the early 2000s. Although y…
In episode #7 of the Zachtronics podcast I don't interview anyone! Instead, I talk with Keith and Jared (two other members of Zachtronics) about our attempt to play Advanced Dungeons and Dragons, how…
In episode #6 of the Zachtronics podcast I interview David Galindo of Vertigo Gaming, the creator of Cook, Serve, Delicious! and Cook, Serve, Delicious! 2!!. Topics covered include cooking shows, uns…
In episode #5 of the Zachtronics podcast I interview Jason McGann, one of the creators of Zoop, an action-puzzle game released in 1995. Topics covered include English game development, 90’s graphic d…
In episode #4 of the Zachtronics podcast I interview Dan Dixon of Giant Army, the creator of Universe Sandbox. Topics covered include Universe Sandbox, Visual Basic, broken promises, planetary-level …
In episode #3 of the Zachtronics podcast I interview Tim Saxon of Final Form Games, the creators of Jamestown and Jamestown Plus. Topics covered include Jamestown, Lua-based game engines, and much, m…
In episode #2 of the Zachtronics podcast I interview Brendon Chung of Blendo Games, the creator of the upcoming Quadrilateral Cowboy (in addition to many other games). Topics covered include level de…
In episode #1 of the Zachtronics podcast I interview Zack Johnson and Kevin Simmons of Asymmetric Publications, the studio behind the long-running Kingdom of Loathing. Topics covered include the hist…