In this episode of The Product Handbook, we explore the world of prototyping — a critical but often misunderstood phase of product development that helps teams learn fast, fail cheap, and align early.
You’ll learn:
The difference between low-, medium-, and high-fidelity prototypes — and how to remember when to use which
Why prototypes are not the same as MVPs (and what each one is really for)
How tools like paper sketches, clickable wireframes, and even Lego models help surface design flaws early
How prototyping improves cross-functional communication, reduces rework, and keeps everyone focused on solving the right problem
Quick tips for choosing the right prototype technique based on stage, goal, and feedback needs
Whether you're prepping for a design sprint, aligning with stakeholders, or answering interview questions like “How do you approach prototyping?”, this episode gives you the structure and language to show up like a pro.