The Magpies Podcast is a Blades in the Dark Actual Play podcast set in the haunted, industrial-fantasy city of Duskwall. Join the crew of The Magpies as they lie, steal, and fight their way to the top of the city's criminals and elite... or into an early grave. The Magpies is hosted by GM Rhi and players Kim, Josie, and Minna.
In case you missed it: our new Blades in the Dark actual play podcast, The City That Never Dies, is publishing episodes! Come join us in Imperial City.
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Previously a Patreon exclusive, we celebrated our one-year anniversary with a goofy, non-canon bonus episode! It features Florence Fable, reporter extraordinaire for Rumordish, Duskwall's premiere so…
Previously a Patreon exclusive! Since Kim wasn't able to join the main group for The Two Scores Score, she and I recorded a solo adventure with Blaire. It was a fun session where we were both still f…
Formerly a Patreon exclusive, this is one of the very earliest adventures of the Magpies, from before we started posting episodes! It's the story behind the "hitting two gangs in one night" score tha…
Previously a Patreon exclusive: Thirty minutes of goofs from Season 3. Featuring Kim's Scurlock thirst, Rhi being viciously assaulted by pop punk puns, and the life-changing knowledge that two animat…
Previously a Patreon exclusive: With Season 2 officially concluded, it's time for the blooper reel! Almost 30 minutes of bits, goofs, and obscure references. Also some singing. Enjoy!
Featured Charity…
33+ ridiculous minutes of our best bits, goofs, and laughs from Season 1. Featuring special musical guests, Minna's roommates, providing the Magpies theme song!
Featured Charity: The Lilith Fund
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The cast of the Magpies answer your questions and look back on all four seasons of the show. Featuring heartfelt reflection, thoughts on the future, and a weird diversion into the KFC Colonel Sanders…
In which the Magpies confront Lady Penderyn, Madam Tesslyn, and the Circle of Flame, for the last time.
Listen to Part 1 first.
Content Warnings: Implied/off-screen torture and ritual sacrifice.
Feature…
The war between the Magpies and the Circle of Flame for the future of Duskwall has dragged on for months. When the leader of the Circle approaches them with an offer of truce and change, what will th…
The relics have been acquired, the rituals prepared, the preparations made. All that's left is to face down Setarra and bind her with her kin in the sea... assuming that the Magpies survive.
Featured …
The gauntlet has been thrown, and the Magpies are facing off against Lady Drake in a courtroom gamble where the stakes couldn't be higher: either Lady Drake's crimes and corruption will be exposed, o…
A sudden Bluecoat raid turns the Magpies world upside down. When they learn Lady Drake is behind it, they see an opportunity to help their friends and allies... but when the game is this rigged, who …
The Magpies have successfully infiltrated the cult of The Maw of the Void. Now, they have to locate a single relic in a hidden sanctuary filled with them... all without being discovered as the thieve…
The final relic to bind Setarra and free Blaire of her menace lies within the clutches of a cult hidden deep underneath the city. What new threats await them in the secretive caverns? Will they find …
Minx and Lord Mora square off in a very public duel, while Myra and Blaire ready the arcane traps needed to cover their escape. Will they succeed in forcing the demon to reveal himself?
Featured Chari…
The Magpies go on the offensive and take aim at Lord Alistair Mora, powerful nobleman and secret demon of earth and metal. But how will a trio of vigilantes take down someone with such inhuman power?
Minx's gambit is paying off so far, but as the Magpies descend deep into the catacombs underneath the crematorium, perils both expected and surprising await.
In order to destroy the relics of Kotar, the Magpies must infiltrate Bellwether Crematorium, the bastion of the powerful Spirit Wardens. But the Spirit Wardens aren't the only threat they'll face ins…
The Magpies venture into the Deathlands to recover a powerful and dangerous relic. What will they learn from the Heart? And what mistakes will they make in pursuit of knowledge?
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